i got this error in tool-
### ERROR edge #246 is open <red>.
### ERROR edge #259 is open <red>
### ERROR edge #599 is open <red>.
i checked the hek tutorial and it said that there were open edges. How do i find where these are in my map and how do i fix them?
Open edges
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open up you map in 3ds max
go to file -> import
on the second pull down list make sure it has .wrl files selected
go to you halo custom edition directory
you should see a file with you map name, import that
now whever ever there is error geometry, thats where you have an error in your map
to fix it, make sure you have the correct vertices welded. if that doesn't work, create polygons in the open areas to seal them. (sometimes neither of those will work, in that case you have to delete some faces that are misplaced)
go to file -> import
on the second pull down list make sure it has .wrl files selected
go to you halo custom edition directory
you should see a file with you map name, import that
now whever ever there is error geometry, thats where you have an error in your map
to fix it, make sure you have the correct vertices welded. if that doesn't work, create polygons in the open areas to seal them. (sometimes neither of those will work, in that case you have to delete some faces that are misplaced)
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- Posts: 203
- Joined: Mon May 03, 2004 8:29 pm
- Location: Where am I?
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- Posts: 203
- Joined: Mon May 03, 2004 8:29 pm
- Location: Where am I?
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- Posts: 203
- Joined: Mon May 03, 2004 8:29 pm
- Location: Where am I?
Are you sure you opened the .max and imported the .wrl via File->Import? You can't move the camera, just open it and import the .wrl... After that, you can start moving the camera. It's because of the way the .wrl works...Caboose[HK] wrote:there are no vertices even near it.
Edit: also there a couple small dots that arnt on any vertices