[WIP] UNSC Asis UPDATED Sept. 28

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Darco




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Post by Darco »

idk, how its presented i kinda like it. it goes with the mc render. its gonna have to change a little though for ingame.
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SnaFuBAR





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Post by SnaFuBAR »

you're kidding, right? the presentation is almost as bad. i mean... he covered the gun with some pretty terrible text...
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Darco




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Post by Darco »

im talking about the render itself. idk call it a gift, but i can generally look past text and see the renders. and i like it.
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Post by rossmum »

O...k...

I don't. Give us a decent render so we can actually tell what the model looks like...
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Post by FleetAdmiralBacon »

You all neglected to see the purpose of the weapon.

All the noobs that can't wait for the map to come out wanted at least one custom weapon in it, so I gave them one, if I wanted to make a good looking gun I would spend more than a half hour modeling it, maybe a few days.
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Post by SnaFuBAR »

so you give a half-assed excuse to make and show a half-assed model with a half-assed presentation?

it still sucks. really.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by FleetAdmiralBacon »

SnaFuBAR wrote:so you give a half-assed excuse to make and show a half-assed model with a half-assed presentation?

it still sucks. really.
True, but showing the model was not the purpose of the pic. Saying that the map is almost done was the purpose of the pic.
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SnaFuBAR





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Post by SnaFuBAR »

because we all know that you showing that gun communicates that the map is almost done... :roll:

showing a render of the gun with bad text over it and "coming soon" in tiny font doesn't really tell us easily that the map is almost done...
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by JK-47 »

Yay, It's almost done :) I'm gonna have to re-install Halo Ce just to test it out.
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Post by rossmum »

Meh... this is going to be the biggest fanboy magnet ever. Do something so they all hate it. PLEASE.
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Post by Caboose{SE} »

rossmum wrote:Meh... this is going to be the biggest fanboy magnet ever. Do something so they all hate it. PLEASE.
you mean make it good?
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Post by JK-47 »

Ok im getting tired of this, most of you hate it because it's not well modeled. Big fucking deal. I don't go into halo and glory over how fantastic this certain wall was modeled, or this gun, or the foot or whatever. I tend to move towards what looks original. A long lost word in this community, the thing that goes here now is: if it isn't hard, it isn't good.

Originality plays one of the biggest roles in gameplay, I don't just fancy over how hard it looks to make, and worship whover made it forever.
I'll admit, that gun doesn't look like the best gun model I've ever seen, but I don't give a shit. All I'm wondering when I see it is, wtf does it do?
I could only wish more people around here were more open minded like me, but that's a pretty big wish considering theres so many damn Elitests around here :roll:
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Post by metkillerjoe »

Demosthenes wrote:Ok im getting tired of this, most of you hate it because it's not well modeled. Big **** deal. I don't go into halo and glory over how fantastic this certain wall was modeled, or this gun, or the foot or whatever. I tend to move towards what looks original. A long lost word in this community, the thing that goes here now is: if it isn't hard, it isn't good.

Originality plays one of the biggest roles in gameplay, I don't just fancy over how hard it looks to make, and worship whover made it forever.
I'll admit, that gun doesn't look like the best gun model I've ever seen, but I don't give a ****. All I'm wondering when I see it is, wtf does it do?
I could only wish more people around here were more open minded like me, but that's a pretty big wish considering theres so many **** Elitests around here :roll:
I feel the same way. Killboxes in Half-life 2 DM are big boxes with weapons and stuff to throw around.

They are simple but they take an old concept and give it an original spin.
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Post by JK-47 »

metkillerjoe wrote:
Demosthenes wrote:Ok im getting tired of this, most of you hate it because it's not well modeled. Big **** deal. I don't go into halo and glory over how fantastic this certain wall was modeled, or this gun, or the foot or whatever. I tend to move towards what looks original. A long lost word in this community, the thing that goes here now is: if it isn't hard, it isn't good.

Originality plays one of the biggest roles in gameplay, I don't just fancy over how hard it looks to make, and worship whover made it forever.
I'll admit, that gun doesn't look like the best gun model I've ever seen, but I don't give a ****. All I'm wondering when I see it is, wtf does it do?
I could only wish more people around here were more open minded like me, but that's a pretty big wish considering theres so many **** Elitests around here :roll:
I feel the same way. Killboxes in Half-life 2 DM are big boxes with weapons and stuff to throw around.

They are simple but they take an old concept and give it an original spin.
Exactly, I play stuff that is fun and enjoyable, not surreal and amazing for 2 minutes until you see all the cool modeling, and it gets old fast because it has crappy gameplay, and was made for the soul purpose of eye candy.
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Post by [gx]shadow »

FleetAdmiralBacon wrote:True, but showing the model was not the purpose of the pic. Saying that the map is almost done was the purpose of the pic.
I am not trying to flame, but it looks far from done...
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Post by rossmum »

Demosthenes wrote:Ok im getting tired of this, most of you hate it because it's not well modeled. Big **** deal. I don't go into halo and glory over how fantastic this certain wall was modeled, or this gun, or the foot or whatever. I tend to move towards what looks original. A long lost word in this community, the thing that goes here now is: if it isn't hard, it isn't good.

Originality plays one of the biggest roles in gameplay, I don't just fancy over how hard it looks to make, and worship whover made it forever.
I'll admit, that gun doesn't look like the best gun model I've ever seen, but I don't give a ****. All I'm wondering when I see it is, wtf does it do?
I could only wish more people around here were more open minded like me, but that's a pretty big wish considering theres so many **** Elitests around here :roll:
Originality may be cool, but he'll never improve if he doesn't learn to model well. And that can make all the difference.
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Post by Dominatr »

Ever consider the possibility that it might not be the gun's final render?
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Post by rossmum »

Dominatr wrote:Ever consider the possibility that it might not be the gun's final render?
He should've given us a decent one first so we could actually see what it's like and what could be improved...
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