W.I.P Last Stand W.I.P (Doing Great!)PICS!!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

Don't make it too gigantic, us 56k users need new maps too. Like, I had an idea for a map, but it wouldn't run on my pc at more than about 1 frame per second. For a 30 fps game, that sucks.
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

The game runs off an engine that supports VIS, so basically what you cant see wont be rendered, so if you see somthing that is very high polygon in one scene then it will lag, if you got a massive map, and you are soperated from a 100,000 polygon model by a wall, you wont see it and you wont lag.

Se you musta had a really high polygon open map.
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

It was influenced by one in UT, to vehicles racing side by side down a desert highway, but I wanted eache vehicle to be amazing, and backgrounds, and effects, and sooo much detail....the guy I wanted to make it with said it couldn't be done. Now I have 3ds max myself however...hehehe....
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

almost done guys, almost done. bsp should be finished today or tomorrow for sure for sure.
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:

Post by Pie »

you sound liek the people on the pizza commercials, my man my man

lol hope to see it finished soon anyway!
Image
Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

hey pie good to see you. hey wait a minute...what happened to the pistol skin??
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

hey! bastards! KNOCK KNOCK! if you feel warm squishy stuff in your underwear, it's because you just messed yourself. enjoy the render

planning on big metal walls to close off city. muahahaha!

Image
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

c'mon gent's where's the feedback?? 6 1/2 hours and no feedback-_-' perhaps i should quit and delete the file? eh? eeehhhh??? i think you don't want me to, so leave feedback :evil:

love always,

SnaF :P :wink:
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
{ST} 117





Posts: 415
Joined: Sat Aug 28, 2004 3:11 am

Post by {ST} 117 »

SnaFuBAR wrote:hey! bastards! KNOCK KNOCK! if you feel warm squishy stuff in your underwear, it's because you just messed yourself. enjoy the render

planning on big metal walls to close off city. muahahaha!

Image
omg sooper elite map

looks a lil like nmc.

edit: i was at skool, so i didnt get time to give my view on the map so far, so this is what i think of it.

It looks good, has a similar theme to NMC with a bridge down the middle and buildings and roads everywhere else.
good things: new wepons and vehicles, new big map, good for snipers and vehicular murderers.
bad things: is it too big? poly count, lag?
things to think abt: where does that bridge go? it feels like one side of the map is a run down town and the other is a big city. u need to bridge the gap with something.
what i wanna see: them eliite drop pods and wepon pods, war torn textures, and in game shots.

looks good guys, i cant wait.
Last edited by {ST} 117 on Tue Jan 11, 2005 9:11 am, edited 1 time in total.
Image
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

I especially like the single ruined building while the rest are in pristine (almost) condition. Make craters, make holes, make...uhh....other...stuff..
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

Asassin, chill. i had to work out the buildings first off. craters were planed from the very start. the smashed building was created before i ever started this map, and it was a good model to put in. craters are last for a good reason. so they won't be as much of a pain in the ass as if i had started on them first. other buildings will be on fire. i can't model fire :? the rest of the wartorn look will be in the skins. there's only so much destruction you can model without going into a high poly count. i'm keeping it down, in case you didn't notice. oh yeh, btw, more buildings DO have chunks out of them. i'll have to update you guys with a render. probably late tonight though. :wink:

{ST} 117,yes, it will have those good things. too big? nahhh... i think not. especially with a pelican dropship. it has to be a very big map. poly count hasn't reached 11,000 even, so lag shouldn't be to much of a problem on the model side of lag problems. bitmaps could be another story (NMC). as for the freeway, it provides quicker transportation from one side of the city to the other. also, with the buildings, if you noticed, they surround the smaller inner city. this is a normal way in which cities are established today. the center is the oldest, and usually has the smallest buildings. same with this map. another thing about the bridge, it also provides access to sub-terrain routes. that would lead to lower levels of the city, such as those in New Mombassa (the cut scene in H2 before the Outskirts level).

anymore thoughts????
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
The Spartan!




Wordewatician 250

Posts: 313
Joined: Fri Oct 08, 2004 1:59 pm

Post by The Spartan! »

Ok now. Snaf. Will you care to get on aim every time you're on the internet now? Me and snaf are actually planning to put in a....
Guess what the word is: R*** T****
Hint: What sonictag loves.
Thanks,
Elite Hunter
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

Uhh... What do I love? Umm... Uhhhh... Nude Woman? no that doesnt fit.. Uhh.. Coca Cola factory? Noo... I need some more clues :).

Uhh, a turret?! Umm... An AK47 with built in MP3 player.
adamsgr8





Posts: 58
Joined: Tue Jan 04, 2005 8:39 am

Post by adamsgr8 »

Woah this is comin along terrificly! i cant wait to c this thing all the way done!
red2kic




Articulatist 100

Posts: 142
Joined: Sun Dec 12, 2004 10:55 pm
Location: Chicago, IL
Contact:

Post by red2kic »

Sonictag, maybe it is something you created....Eh, I don't know...
From the clues, I can figure it might be something like...

Road Twist? Lol, It has to do something within the map...

Road might be good one, but twist, eh... :roll:
Image
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

By george! I have it!

The answer is a

Race track!!!!
red2kic




Articulatist 100

Posts: 142
Joined: Sun Dec 12, 2004 10:55 pm
Location: Chicago, IL
Contact:

Post by red2kic »

Yea! That just sounds about right! :wink: Did my guess gave you some hints? Did you create it or do you absolutely love race track? :P

Now you got a race track, you need to mention to them that you love nude women so they'll put in for hardcore nude women as fan... Tell em you love Coca Cola factory so they'll slap the logo on one of the building and put in all soda machines. :lol: Oh yeah, and we will listen to the awesome tunes on AK47 with built in MP3 player. :twisted:
Image
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

gah, almost done with the bsp. just need to connect a few things...then...spartan...will have it... ahhhh!!!

hey everyone don't lose hope. spartan, i know you must be getting impatient by now with the bsp. i went ahead and i'm piecing the bridge with the ground. 0 errors.

while everyone is looking at this post, stop, and check this out instead:


http://files.halomods.com/viewtopic.php?t=24195
this is a GREAT tutorial!
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

:::pounding head on desk::: omg... this is lame... errors :cry:. this is gonna take me at least another day to fix. good GOD how could i have missed that one plane that screwed it all up. vertices are in the wrong place, making crazy errors... now i'm going to go back to an older file and see if i can undo my retardation...

SnaF
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
The Spartan!




Wordewatician 250

Posts: 313
Joined: Fri Oct 08, 2004 1:59 pm

Post by The Spartan! »

Hehe. Sorry snaf. I already learnt how to do custom anims before you posted. I'll be thanking falcon for that.
Thanks,
Elite Hunter
Post Reply