energy sword for HaloCE (IN GAME PICS)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
choel





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Post by choel »

Image
Image
And in case you can't tell, there is transparency now
Beastman




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Post by Beastman »

considering that icefire is farther along y dont u try to help him get fp wroking? or make it stop blowing up when the carrier is killed it would make more sense.
(WB)ghost





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Post by (WB)ghost »

POST IT!!!! That is so coool!!! now it just needs to glow.
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choel





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Post by choel »

Beastman wrote:considering that icefire is farther along y dont u try to help him get fp wroking? or make it stop blowing up when the carrier is killed it would make more sense.
Your retarded, his mod is for halo PC. This is Halo CE. CE != PC. Now, CE and PC don't mix very well. This model is about 9999 times the size of the HALO PC one (or mabey I just have a retareded importer [and yes, I did set the vertex scale to 1.0]). Good job IceFire for doing something INDESCRIBLY easy, and Halo 1 style (I'm goin' for a halo 2 look). Don't forget to thank choel for doing some ALMOST AS EASY, but most of you are to retarded to do it anyway.

To end this flame filled post ... A render of the FP model
Image
Gearbox forums > Halomods

EDIT: This doesn't blow up when you drop it ... look at the last pic on the first page, by the warthog, its an energysword on the ground.
rossmum





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Post by rossmum »

WOOT WOOT GO CHOEL! THIS IS AWESOME! (Although probably easy to do.)
Who says all Grunts are noobs?
:wink:
mattp001





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Post by mattp001 »

oh, apply some smoothing to it. this will make it look like 200 times better. i would just use auto smooth. set the angle modifier to like 45 degrees. i really dont think that there are any angles on that sword above 45 degrees so try it.
(WB)ghost





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Post by (WB)ghost »

Cool can u plse post it in files. That model is the best ever!!!
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choel





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Post by choel »

Image
Smoothing ...
Wraith





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Post by Wraith »

I'm working on FP energy sword animations (hopefully someone figures out how to import animations...) and it looks almost like the H2 animation, except no lunge attack. So far only the melee is done, though. Here's a small movie of it:

http://home.comcast.net/~cold_fusion/energysword.rar
halofreak4567





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Post by halofreak4567 »

the vid does not work put it in a wmv format
Wraith





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Post by Wraith »

3ds max can't save it as a WMV, and I don't have a converter. Sorry.
halofreak4567





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Post by halofreak4567 »

so i ahve to have 3ds max?

ok
Wraith





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Post by Wraith »

No, you need QuickTime. You can download it for free, just type QuickTime in a search engine.
(YAB) OWNER





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Post by (YAB) OWNER »

i have an idea if u want to... you can use the texture for the covenant shield to get the color of it close to the actual one... i dont know how that would work or look... just an idea...
Beastman




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Post by Beastman »

not bad, textures (and electricity of course) need work on the sword. Might want to bone the hands so that on the right hes actually gripping the sword and the left so it doesnt look so stiff. And the swing is a little short, not too believable if he picked it up higher and swung down it would be better. look alright keep at it.
rossmum





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Post by rossmum »

Awesome :D
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MasterNeoChief




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Post by MasterNeoChief »

Ah, smoothing looks fantastic!
Damn, I wish I had 3dsMax...
Heck, I wish I could even model!
Mattychew





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Post by Mattychew »

sweet
clanX-bomb





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Post by clanX-bomb »

sweet put it u for DL man
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Post by argrn »

on that fpanimation u should make a bigger more powerful swing.. right now it looks kinda weak but good job with the animation
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