Made a model, hows it look?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
The science of Kaboom





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Post by The science of Kaboom »

Sweet model, whats the poly count?
Sig over 3 lines.
(THS) Btd69





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Post by (THS) Btd69 »

I will gladly fix the errors you have.. only because its so easy for me :P

And yes, the errors are open edges, if it were your collision, then they of course come from the model itself..
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

Looks Awesome!
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skyline GT-R
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Post by skyline GT-R »

Just wondering, did you make a different model for collision/physics? Such as mass points.
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KiwiBird





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Post by KiwiBird »

I got it in Sapien but it won't appear in-game. I have checked the globals and I have it set to spawn on all gametypes but it just won't show up in Halo. If anyone wants to test stuff with me and help my AIM is electrickiwibird. BTW I'm releasing the tags to the public once it's completed :D
cooldude5990





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Post by cooldude5990 »

try the cheat_all_vechicles (not sure if thats the correct thing but you catch my drift)
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KiwiBird





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Post by KiwiBird »

Iv'e tried that. Only the normal vehilces show up.
cooldude5990





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Post by cooldude5990 »

hmm, i dunno then, sorry
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skyline GT-R
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Post by skyline GT-R »

Did you set the vehicle up in the globals file?
BamMjra





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Post by BamMjra »

KiwiBird wrote:Actually I use Blender. Not 3DS Max. I only use 3DS Max for skinning, animating and exporting it as a jms.
o.o I thought I was the only one to use blender! I'm glad im not the only one to try this :)
Imge updating...
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