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Posted: Wed Dec 15, 2004 1:23 pm
by Pie
since this thread is about modeling, maybe someone can send Katarn a tutorial on rendering (if he doesn't make one himself) even if it is a video and he can post it at the bottom of the original post saying who made it.

Posted: Wed Dec 15, 2004 3:41 pm
by Katarn
updated with rendering tutorial using darkstorn's rendering max file

Posted: Wed Dec 15, 2004 3:52 pm
by Pie
Katarn wrote:updated with rendering tutorial using darkstorn's rendering max file
Why Thank You, Katarn

**EDIT** Won't open for me...i think it is a max 7 file *cry*

Re: Gun Modeling for noobies/dummies

Posted: Wed Dec 15, 2004 4:29 pm
by Katarn
Katarn wrote:This tutorial only uses 3ds max 7. Download the trial at www.discreet.com
Get max 7 trial and i'll help you out, whats your aim/msn?

Posted: Wed Dec 15, 2004 4:48 pm
by Pie
Bah...i was thinking on doing that....but i will really only use it for rendering probably...can it open 3ds max 6 files?

My 3ds max 6 is a one year user license thingy..so i actually paid for a year hehe

I'm proud taht i'm not a pirate..r

*EDIT*
AIM is : Smite Thy Pie

Posted: Wed Dec 22, 2004 10:44 am
by Asassin
What exactly do you mean by 'helping out ' with 3ds max 7?

Posted: Fri Dec 24, 2004 11:48 am
by RI5ER
this tutorial kicks a**. now i can model! its fun. thanks dude!

Posted: Fri Dec 24, 2004 12:57 pm
by Katarn
i'll start updating it again

Posted: Mon Dec 27, 2004 8:18 am
by Infern0
this tutorial rocks dude. wow. Im 13 too, but i havent modelled in months!!! :(
i will start modeling again :)

Posted: Fri Dec 31, 2004 4:34 pm
by JeSmO
Nice Tut!!

xbox connect

Posted: Sat Jan 08, 2005 12:04 am
by BIZOB
Now if you uploaded that to your xbox for halo 2 and play system link will other people that are connected with system link see the models too?

Posted: Sat Jan 22, 2005 7:03 pm
by venomai
Nice stuff.

What techniques do you use to add minor details? Do you add details after creating the base of the weapon, or do you add them in while creating it with the use of insert vertex tools and such? If after, how do you do it?

This is one of the few things I'm finding difficult. I know of various ways to add details, but I'm not sure which one is the best.

:D Thanks for the guide. I will also be checking out that plane modeling tutorial, it looks great.

Sweet

Posted: Tue Feb 15, 2005 7:55 am
by Somthingisrong
Nice tut dude.

But really i cant understand all that stuff you were talking about.

Not your fault its my fault cozi am not that smart at all this polyguns and stuff... but really i need to find some vid tuts on how to make some models... can anyone show me how to put my own models in CE please???

Posted: Tue Feb 15, 2005 10:27 am
by Sonictag
Click the link in my sig, and go to the download section and then the tutorial section and most of your questions shall be answered. ;)

Posted: Sun Feb 27, 2005 4:01 am
by spartan30066
OKi have been using milshape for u week (im a noob i know) and ii dont know how to make the weapon im modeling look textured!
can somoene tell me how?!

Posted: Sun Feb 27, 2005 5:18 am
by Xmoose
So you used PhotoShop too make that?

Please tell me some Programs I need to get started.

Posted: Sun Feb 27, 2005 6:17 am
by Sonictag
To make the gun? he used 3ds max 6 or 7 probably. Photoshop is for 2d graphics, for the skin you might use photoshop.

Posted: Tue Mar 15, 2005 11:09 am
by Katarn
max 7. Photoshop/psp are good for making skins, texporter for exporting uv maps.

Posted: Fri Mar 25, 2005 6:18 am
by KantTouchThis
Im new and I know this is probally the biggest noob question you EVER heard but where is the material editing tool?

Im just learning how to mod and skin... :?

Posted: Fri Mar 25, 2005 10:15 am
by Pie
Press 'M' that brings up the material editor (hotkey)