Map:SPD49

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Le_Loup




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Post by Le_Loup »

Hey, sup man, I came here via ur sig, nice, and well, after reviewing everything, i'd like to render my services to edit variables within the confines of hmt 3.5, modify speeds, accuracy, make rocket roulette...aka, perfect aim if u press one at a time with the r-hog, or..... suddenly, it spread shots 6 wildly and BOOM ur dead, hehehehehe.

But hey, cool man, I give the map a 9/10 for progressive effort to a final beta so far!!!!

-=RM=-Le_Loup
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Patrickssj6




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Post by Patrickssj6 »

Thanks beta is already out. I didn't know you could open custom maps in HMT
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Post by Le_Loup »

I can, so hey, if u want somethin done, :)
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Excal




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Post by Excal »

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Le_Loup




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Post by Le_Loup »

That's the simple way, lol, I had that to, but I like hex, kinda fun to look for the right hex. Hehe,

Le_Loup
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Patrickssj6




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Post by Patrickssj6 »

i knew that tool but i didn't know that you can convert it back
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Sorry I have been busy with other stuff lately, and this is the first time I actually sat down and read all the posts, Patrick. And now I'm saying this:
I'd be glad to help you on this project with skinning, if you need any help.

P.S. I would let me help, if I were you... :lol: :D :?
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Post by Patrickssj6 »

Post 1
I will.I'm just trieng to reduce the polycount and fight with tools errors because of the optimize mofifier. :P

Post 2
@Le_Loup:I have some .dds files that meybe you could apply to warthog.Its a fire skinn from killbot and it looks cool with the flamethrower-gunturret.
http://files.halomods.com/viewtopic.php?t=32764
@RaVNzCRoFT can you do bumpmapping for some textures?I just need to fix the errors and i'll sent(1 week)
Post Merge by Excalibur
(thanks Excalibur)
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Patrickssj6




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Post by Patrickssj6 »

UPDATE:
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i can't get it ingame.The texture won't show up.I replaced the bitmap file but it doesn't work.The pic above is in sapien.PLZ HELP!!!
now in game:
the fire skin is made by killbot

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is rwarthog is blue(can't see much in pic but ingame) and has yellow outlines and will shot needler.The warthog with the fire skinn will have flamethrower.I'm working on the ghost that it will shot plasma cannon
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Post by Patrickssj6 »

Update/\.
I posted this cause other people to see that a new post was made.Any moderator can delte this post.I think when you just edit a post it won't show "new post was made"
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RaVNzCRoFT




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Post by RaVNzCRoFT »

I'm sure I could do bumpmapping...Except I don't know what it is. If you'd show me what it is, or explain what it is, I'm sure I could do it with no problems.
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Post by Patrickssj6 »

i did it already i'll post bumps later to check if its right
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Post by Patrickssj6 »

ok are these halo-acceptable bummaps?
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Katarn





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Post by Katarn »

It should be.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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Post by Patrickssj6 »

I noticed a difference when i turned the flashlight on.
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Katarn





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Post by Katarn »

It got brighter? Ha, you wouldn'tve noticed a difference with such a shallow normal map. Make it 2 - 10x as deep.
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Post by Patrickssj6 »

not brighter.It wasn't plane anymore it was like noise(3dsmax)I can show a pic.And how do i make it deeper?
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Post by Katarn »

Since you are using the nvidia normal mapping plugin, it should have a multiplier somewhere.
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Post by Patrickssj6 »

yes i did that and i used the one wich made as visiable as possible.On the otherones you couldn't see anything but blue
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Post by Patrickssj6 »

Proof:
Bump:
Image
Without(hard to see and flashlight is on):
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