Help exporting model

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Pottsy





Posts: 49
Joined: Sat Mar 27, 2004 6:24 am
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Help exporting model

Post by Pottsy »

wtf???
i opened the banshee model in 3dsm, deleted half of it, and some vertex's. Then i mirrored it - not it says i have to much.
(i exported into milkshape - then exported to obj)

i then tried again, just moving the things, but it says i have to much, then as soon as i delete loads, it says i have too many sub objects?? meant to have 1 - i have 360!!
can someone help?
blink 182





Posts: 882
Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

ya dont use mirror. and if u did that wouldnt it just be a regular banshee?
blink 182





Posts: 882
Joined: Sun Feb 15, 2004 6:28 am

Post by blink 182 »

since ur the only 1 here can u tell me if i have to rebuild my map after i make all my changes or can i just save
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