Need Help Importing Models

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
Stormhawk





Posts: 98
Joined: Sun Nov 16, 2003 8:24 am
Location: Hawaii
Contact:

Need Help Importing Models

Post by Stormhawk »

Yo, i need sum help here wit my models.

when i import them to a mao and swap them with something (cyborg wit elite), it looks all weird, id be fine if it looked somewhat like the elite but it looks like a bunch of blue lines, no shape at all.

What am i doing wrong here?
When da moddin starts, da fun begins!
EqUiNoX





Posts: 1929
Joined: Sat Feb 07, 2004 11:08 am
Location: Bantron, USA

Post by EqUiNoX »

read my sig, but improting raw models is really hard and something we need HMT 3.5 for...
Image
Stormhawk





Posts: 98
Joined: Sun Nov 16, 2003 8:24 am
Location: Hawaii
Contact:

Post by Stormhawk »

k, i get it, u want me to search 4 it......itsnt dat what im doin by postin here? lol

i need to figure this out but if u mean searth the internet, i guess ill jus look around sum more.
When da moddin starts, da fun begins!
Stormhawk





Posts: 98
Joined: Sun Nov 16, 2003 8:24 am
Location: Hawaii
Contact:

Post by Stormhawk »

Stormhawk wrote:k, i get it, u want me to search 4 it......itsnt dat what im doin by postin here? lol

i need to figure this out but if u mean searth the internet, i guess ill jus look around sum more.
i cant find shit, sumone jus help me out please.
When da moddin starts, da fun begins!
DOMINATOR




Socialist Designer Droplet

Posts: 262
Joined: Tue Feb 03, 2004 3:27 pm
Location: houston

Post by DOMINATOR »

Your sig can't exceed 500x120 in size.
ViralGlitch





Posts: 126
Joined: Sat Mar 27, 2004 10:58 am

Post by ViralGlitch »

i don't think that's what he was asking... it's more like switching MC for an elite model. and i think you might not be importing the elite bitmaps... they help... they make you able to see it...
and... thanks for the idea!
Post Reply