how do you get a modle out of blood gulch, edit with milkshape, then put it back in. im trying to make a block to make things like guard towers in blood gulch. and if you change they way it looks wont the colition modle be the same ex.. change the wart hog to a block but when you run into it you hit an invisable warthog even though it looks like a block. or could there possobly be a pre-made block. and what is the bases made out of anyways, u cant move them or take them apart.
but the main point is how do i get models out of the map and into milkshape, will they perform as a block or still as what ever i modifyed, and finaly how to put the new modle back in the map.
making blocks in milkshape
i made a tutorial go to the link below email if u have any more questions http://s4.invisionfree.com/HaloModdingC ... wtopic=129
also i dunno how to change the collision model (i think its called that) after u modeled it
also i dunno how to change the collision model (i think its called that) after u modeled it
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With Blocks
You make stuff like towers out of blocks because someone made that block model out of a log. He re-made it in some modeling program. Then he gave it out. The post where it used to be is gone now, but if you want it, just ask some people.
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