Okay...in all the tutorials I read it said to make a backup copy of the MAPS folder in the main Halo folder, so I did. I then imported a really crappy warthog skin (it just had bright pink writing such as A, B, C, so I could identify what's what). I tested it in game and it worked. I want to remove it...so I put the copy of the bloodgulch map I had back into the main file, and opened up the Warthog with HMT3.....and it's still there.
Did I not revert it to it's previous stage correctly? Is it possible for someone to upload a regular bloodgulch map, for me to download it on these forums, replace the one I messed up, and have everything be fine?
Uh-oh
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I'm having a different problem, but it's got something to do with skinning nevertheless.
When I want to inject a bitmap I altered (in DDS format), it first prompts me, asking me if I want to update its size. Nothing wrong with that, so I click okay. But then I get an error saying something like this:
"Invalid Header:
You must choose a valid DDS format texture."
What did I miss?
When I want to inject a bitmap I altered (in DDS format), it first prompts me, asking me if I want to update its size. Nothing wrong with that, so I click okay. But then I get an error saying something like this:
"Invalid Header:
You must choose a valid DDS format texture."
What did I miss?