NEED HELP......please

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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x13igDudex12




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NEED HELP......please

Post by x13igDudex12 »

Im aking my own map and I just ran the command console and put in "tool structure levels\splinter splinter and it says:

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\splin
ter splinter
Couldn't read map file './toolbeta.map'
building intermediate geometry...
EAX: 0xFFFFFFFE
EBX: 0x001EEC01
ECX: 0x0012F2D0
EDX: 0x000002CC
EDI: 0x0012F2D0
ESI: 0x00000000
EBP: 0x0012F1A8
ESP: 0x0012F198
EIP: 0x7C90EB94, C3 8D A4 24 ?????
EXCEPTION halt in .\intermediate_geometry.c,#444: triangle->material_index>=0 &&
triangle->material_index<old_material_count



any help please?.......
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Patrickssj6




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Post by Patrickssj6 »

you did something wrong with the modeling or texturing in the map.....check your textures and make sure that they are 256X256 or 512X512...it says that you have triangles...please post a picture of your map and check with max go under file>import filetype wrl. and in your haloce folder should be a file wich is called in this case splinter.wrl then uncheck all three boxes when it comes up in 3ds max
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x13igDudex12




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Post by x13igDudex12 »

ok....i made to s/s of my 3ds max model and my paintshop pro 9 bitmap:

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and im trying what else you said
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Patrickssj6




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Post by Patrickssj6 »

i see it maybe there is a part under the world or i'm blind.could you zoom in the left viewport?
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Post by Patrickssj6 »

or just sent me the map per msn or aim or email and i will hgelp you
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x13igDudex12




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Post by x13igDudex12 »

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there.....and can you tell me what file the wrl is in?...thanks for the help so far
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Patrickssj6




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Post by Patrickssj6 »

c:\program file\microsoft games\halo custom edition\splinter.wrl
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Post by Patrickssj6 »

there:
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senmt me the map and i fix it
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x13igDudex12




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Post by x13igDudex12 »

so i cant go below the skybox's limits there....ok.....but i still cant find that darn wrl...or whatever it is.. :shock:

edit.....wait...do i have to export it first as a wrl then imprt or export not import the file :?
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Post by SunnySharma »

You can go beyond the skybox limit...wtf? Something is wrong with one of the triangles and the material (shader) applied to it.
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Post by Patrickssj6 »

i know you can but if you extrude and go under again you can't and i wouldn't
recommend it
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x13igDudex12




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Post by x13igDudex12 »

:wakes up from a nap with a playboy magazine covering his face:

....huh?.......what happened?........lol
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Patrickssj6




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Post by Patrickssj6 »

i figured out what the problem is he didn't attach the bases to the model i got his map
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