ARG!!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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machopenguin001




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ARG!!

Post by machopenguin001 »

BAH! I tried to compile my map, but in the tool.exe structure thingy it said "error: found 20 degenerate triabgles". I think it means I have 20 open edges. Right? How do I find em and fix em? I know I heard something about that earlier..
Good bye. So long. I hope we never meet again. F u halomods.com
Pie





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Post by Pie »

you can either import the .wrl file that tool generates in you HaloCE root directory into you map and then check out all the faces that it is marking. Or you can highlight everything and go to modifyer list and do na STL check.

Whatever you want as long as you finish lol
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machopenguin001




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Joined: Fri Nov 26, 2004 5:52 am

Post by machopenguin001 »

Uh... I did the STL check and it tried each one indiviually, and it said no errorz for every single one of em O.o
Good bye. So long. I hope we never meet again. F u halomods.com
Pie





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Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
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Post by Pie »

then do the WRL
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Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
machopenguin001




Articulatist 250

Posts: 449
Joined: Fri Nov 26, 2004 5:52 am

Post by machopenguin001 »

Nevermind everything I just posted. I found the problem :D

THanx for da help!
Good bye. So long. I hope we never meet again. F u halomods.com
Pie





Posts: 2690
Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
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Post by Pie »

np, if i helped that is
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Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
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