Hi whoever reads this,
I was wondering. when you are making the ground portion of you map, and then when you go to texture the ground with the airbrush what are some good RGB points that you use. Hopefully someone knows what im talking about.
What are good textures?
Do you do the alpha bitmap way (like in kirks tutorial)? I always use vertex paint. (not sure if halo supports it but it probably does..)
What do you mean "what are some good RGB points"?
If you have an interior, which will be a solid texture, give it a bump map and make sure it tesselates and has a good resolution.
What do you mean "what are some good RGB points"?
If you have an interior, which will be a solid texture, give it a bump map and make sure it tesselates and has a good resolution.
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