MODEL WONT WORK WHAT!!!!!!!!!!!!!!!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Virus





Posts: 59
Joined: Sun Jun 20, 2004 2:19 pm
Location: UK
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MODEL WONT WORK WHAT!!!!!!!!!!!!!!!

Post by Virus »

i made this good looking glock thing is when ever i try to compile my model by using (tool.exe model weapons\glock) it brings up this message
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WTF i havent got a clue what it means DOES ANY ONE?? but by doing certain things ive tryed to find out whats wrong. Ive

diffrent skin
names
diffrent weapon file
used it in diffrent weapon that did work

but still it dont work heres the model i made it has that skin cause i wanted to make sure it worked first.

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Virus





Posts: 59
Joined: Sun Jun 20, 2004 2:19 pm
Location: UK
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Post by Virus »

mabe i have to many triangler thingys in it mabe i need to use less in the cilnders huuum i can spell :?
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maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
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Post by maca_§ »

Ok.
1. Use links for your pictures
2. Try to get the error itself and not your frikkin wmp aswell
3. Use the search function
4. Try not to double post

Thank you.
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Flynn





Posts: 57
Joined: Fri Sep 17, 2004 2:22 am

Post by Flynn »

Yeah, looks like u got to many faces.. Press 7 in 3DS to see how many u got or in face selection mode press CTRL-A and see how many u got selected.. I use the modifier vertex-welding to reduce the number of faces on some models i've made, it'll be less detailed but it will compile.
Virus





Posts: 59
Joined: Sun Jun 20, 2004 2:19 pm
Location: UK
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Post by Virus »

no worries i found the problem i had delleted some versaties when greating the groves in the glock that spased it out :s lol ty any way
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