smg-start of model(not done!)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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OxYgEn





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smg-start of model(not done!)

Post by OxYgEn »

this is the start of my SMG model... www.freewebs.com/acidmilk then go to the pictures section( www.freewebs.com/acidmilk/pictures.htm )
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Tyson101





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Post by Tyson101 »

great model but i think you need to make it a little less thick. other than good job.
Samio





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Post by Samio »

nice model man but like tyson said its too thick, the handle especially, scale the top part up a bit to make it look more sleek and not fat, keep working at it, and why the hell is mac still in these forums? I think its about time this idiot gets banned..... :evil:
tyson102





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Post by tyson102 »

render my friend render.........shift-Q
OxYgEn





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Post by OxYgEn »

YES, I'M RESCLING IT ANYWAYS-I KNEW IT WAS TOO FAT.

i also posted my 1st base model that i forgot to post a long time ago...(oops)

WELL, THANKS & KEEP THE FEEDBAK COMING!
OxYgEn





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Post by OxYgEn »

SPELLCHECK!!!!! I MENT-I'M RESIZING THE MODEL ANYWAYS
OxYgEn





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Post by OxYgEn »

ok guys-here's the deal, i need a skinner & sum1 to help me texture or wuteva it is wen u add bumps & shit to ur map...
OxYgEn





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Post by OxYgEn »

i mean to ur model-lol(i'm just not with it guys)
OxYgEn





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Post by OxYgEn »

go to http://files.halomods.com/viewtopic.php?t=12294 to see sum pics...it's updated
HMC Helljumper





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Post by HMC Helljumper »

use the edit button.

and bt that base model wont work ingame.

u might be able to get it inther but the tunnle will be cut off by the ground. that is, if you are planning on making it a scenery file.
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