Texture Limit

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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dr. funk




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Location: southern ontario, canada

Texture Limit

Post by dr. funk »

Is it possible to have more textures (more of those little balls) then it gives you in the Material Editor? I have lots of textures but ran out of little balls...
gamble





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Post by gamble »

you are supposed to make your textures into multi\sub objects. It gives you an unlimited amount of textures. I would explain it but its all in your HEK tutorial.
dr. funk




Literarian 100

Posts: 139
Joined: Fri Jul 30, 2004 6:43 pm
Location: southern ontario, canada

Post by dr. funk »

sorry about the weirdness... nothing implied (besides, I should replace little with ginormous)

with the multi-sub object, which slot do I use?
I did try it before and it went crazy.
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