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Acemods Mauler

Posted: Thu Oct 25, 2007 5:55 pm
by JacksonCougAr
Image

Posted: Thu Oct 25, 2007 5:57 pm
by Tural
Learn to use a format that doesn't bloat file size with unnecessary crap. Save it as a loseless JPG. It looks the same and you're going to save over a megabyte.

Also, it loads slow due to the above reason. Get JPG.

Posted: Thu Oct 25, 2007 5:58 pm
by GametagAeonFlux
It's cool and all, but why are you using a 1mb+ .png for a render of an untextured model? There's not going to be any noticeable loss in quality/detail if you just render a full quality .jpg (or resave a .bmp/whatever in PS to .jpg with full quality).

Posted: Thu Oct 25, 2007 6:12 pm
by JacksonCougAr
K, thx, bai.

Now comment on the model not my choice of compression/file-type --_--

Posted: Thu Oct 25, 2007 6:13 pm
by GametagAeonFlux
JacksonCougAr wrote: Now comment on the model not my choice of compression/file-type --_--
I said it was cool.

Texture it.

Posted: Thu Oct 25, 2007 6:28 pm
by CptnNsan0
looks identical

Posted: Thu Oct 25, 2007 6:42 pm
by JacksonCougAr
5% error rate I gestimate...

For instance Bungie's mauler has the sights offset, one going over the lip, the other going into it... mine is straight (proper).

Also I don't know about my handle... its not really 100% right from the back angle...

Anywho's! I'm proud of this since it's almost 100% accurate...