Page 1 of 1
Acemods Mauler
Posted: Thu Oct 25, 2007 5:55 pm
by JacksonCougAr
Posted: Thu Oct 25, 2007 5:57 pm
by Tural
Learn to use a format that doesn't bloat file size with unnecessary crap. Save it as a loseless JPG. It looks the same and you're going to save over a megabyte.
Also, it loads slow due to the above reason. Get JPG.
Posted: Thu Oct 25, 2007 5:58 pm
by GametagAeonFlux
It's cool and all, but why are you using a 1mb+ .png for a render of an untextured model? There's not going to be any noticeable loss in quality/detail if you just render a full quality .jpg (or resave a .bmp/whatever in PS to .jpg with full quality).
Posted: Thu Oct 25, 2007 6:12 pm
by JacksonCougAr
K, thx, bai.
Now comment on the model not my choice of compression/file-type --_--
Posted: Thu Oct 25, 2007 6:13 pm
by GametagAeonFlux
JacksonCougAr wrote:
Now comment on the model not my choice of compression/file-type --_--
I said it was cool.
Texture it.
Posted: Thu Oct 25, 2007 6:28 pm
by CptnNsan0
looks identical
Posted: Thu Oct 25, 2007 6:42 pm
by JacksonCougAr
5% error rate I gestimate...
For instance Bungie's mauler has the sights offset, one going over the lip, the other going into it... mine is straight (proper).
Also I don't know about my handle... its not really 100% right from the back angle...
Anywho's! I'm proud of this since it's almost 100% accurate...