Covenant Frigate

Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
User avatar
Alexei




Vector Designer

Posts: 164
Joined: Tue Feb 15, 2005 1:05 am
Location: Behind you holding a sharp sword
Contact:

Covenant Frigate

Post by Alexei »

Image


Hehehehe dont ask, i was just having fun in c4d and decided to make a covenant ship
the texture was a biatch, took ages ti get right
still not 100% done with it but its taking on shape nicely :)
User avatar
JunkfoodMan





Posts: 1061
Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia

Post by JunkfoodMan »

O_O
Im....speechless.
Image
wat
User avatar
Alexei




Vector Designer

Posts: 164
Joined: Tue Feb 15, 2005 1:05 am
Location: Behind you holding a sharp sword
Contact:

Post by Alexei »

:D
User avatar
JunkfoodMan





Posts: 1061
Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia

Post by JunkfoodMan »

I think this should go into CE.
PLEASE post it in the Art Studio forums! o.o
Image
wat
User avatar
Alexei




Vector Designer

Posts: 164
Joined: Tue Feb 15, 2005 1:05 am
Location: Behind you holding a sharp sword
Contact:

Post by Alexei »

JunkfoodMan wrote:I think this should go into CE.
PLEASE post it in the Art Studio forums! o.o
think it has ABIT too many polygons for that
User avatar
JunkfoodMan





Posts: 1061
Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia

Post by JunkfoodMan »

I thought so. So, how many polies on this beast?
Image
wat
User avatar
Alexei




Vector Designer

Posts: 164
Joined: Tue Feb 15, 2005 1:05 am
Location: Behind you holding a sharp sword
Contact:

Post by Alexei »

JunkfoodMan wrote:I thought so. So, how many polies on this beast?
something around 2.5 mil
User avatar
TomClancey





Posts: 2565
Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:

Post by TomClancey »

Thats not to bad, I'm sure Halo can handle it. :P
User avatar
Xiion




Orb

Posts: 2230
Joined: Sat Jul 09, 2005 11:22 am
Location: Uhhh Uhm uhhh... NO WHEREZ!!
Contact:

Post by Xiion »

im sure it cant.. you cna only put in a bout 3000-5000 pollies max into ce before you get the overload on your RAM.
Image
Xiion GFX|Store|D-G|Moola|LAWLZ
Xiion: Pronounced as Ecks-See-Ohn.
User avatar
shadowkhas




Snitch! Socialist

Posts: 5423
Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah

Post by shadowkhas »

Xiion wrote:im sure it cant.. you cna only put in a bout 3000-5000 pollies max into ce before you get the overload on your RAM.
Oh, come on. Everyone has 4+ GB of RAM!
Nice model.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

heh, looks pretty cool man.
User avatar
Alexei




Vector Designer

Posts: 164
Joined: Tue Feb 15, 2005 1:05 am
Location: Behind you holding a sharp sword
Contact:

Post by Alexei »

GametagAeonFlux wrote:heh, looks pretty cool man.
:D thanks dude


and yea, dont u guys have 16Giga ram? :roll:
warlord





Posts: 1242
Joined: Thu Jun 16, 2005 9:07 am
Location: britain/ england/ lincolnshire

Post by warlord »

Alexei wrote:
GametagAeonFlux wrote:heh, looks pretty cool man.
:D thanks dude


and yea, dont u guys have 16Giga ram? :roll:
16gb ram just for one ship no bsp no weapons just the ship :p
Image
SHOUTrvb wrote:I'm in love with Tural, but I keep having all these negative discussions with him.
A tribute to Veegie by Atty
User avatar
D4rkFire




Connoisseur

Posts: 702
Joined: Wed Oct 04, 2006 11:46 am
Location: Florida

Post by D4rkFire »

warlord wrote:
Alexei wrote:
GametagAeonFlux wrote:heh, looks pretty cool man.
:D thanks dude


and yea, dont u guys have 16Giga ram? :roll:
16gb ram just for one ship no bsp no weapons just the ship :p
Or you could just make it the actual level :P
User avatar
SHOUTrvb




Socialist Snitch! Advisor Orb
Mad Hatter Connoisseur Pyre

Posts: 3934
Joined: Sun Feb 13, 2005 11:13 am
Contact:

Post by SHOUTrvb »

It's pretty awesome. I love it, but it doesn't look very 'traditional Halo' if you ask me.

Alexie: What kind of computer do you even have to handle such a beast?
Last edited by SHOUTrvb on Mon Apr 09, 2007 8:21 am, edited 1 time in total.
User avatar
JunkfoodMan





Posts: 1061
Joined: Fri Jan 27, 2006 10:18 am
Location: London, Englandia

Post by JunkfoodMan »

It looks like something that would be in the Halo Movie.
Image
wat
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

Alexei wrote:
JunkfoodMan wrote:I think this should go into CE.
PLEASE post it in the Art Studio forums! o.o
think it has ABIT too many polygons for that
Psh... That's why they invented normal mapping!
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
User avatar
RaVNzCRoFT




Grunge Pyre

Posts: 6208
Joined: Mon Jan 10, 2005 3:05 pm
Location: Raleigh, North Carolina, USA

Post by RaVNzCRoFT »

Xiion wrote:im sure it cant.. you cna only put in a bout 3000-5000 pollies max into ce before you get the overload on your RAM.
TomClancey was joking...


Very nice work, AK. :D
User avatar
TomClancey





Posts: 2565
Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:

Post by TomClancey »

Yes, yes I was.

@ Alexia: Meh, I have 20gigs of ram, And 2 quad-core chipsets. :P
User avatar
noscottno




Orb Snitch! Mad Hatter Commentator

Posts: 2175
Joined: Thu Aug 10, 2006 7:33 pm
Location: Sacramento, CA
Contact:

Post by noscottno »

Looks incredable.

Is this how you make your sci-fi buildings?
Post Reply