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Half-Life 2 Scene
Posted: Wed Nov 29, 2006 6:35 pm
by gh0570fchurch

Done completely with GMod. (The one that's hanging on the left was supposed to have been pinned to the wall by a crossbow shot, but the crossbow projectile cant penetrate that material, so I just stuck him up there and covered him and the wall behind him with blood.) The other two combine were killed by DOG (the big robotic thing closest to the camera). Not manipulated at all other than getting rid of the HUD, and clone-stamping out the reticle.
-/10
Posted: Wed Nov 29, 2006 6:54 pm
by Phosphorous
Breen looks out of place, and the textures seem a bit low-res for Half Life 2.
Posted: Wed Nov 29, 2006 7:25 pm
by Cuda
cs_Militia is kind of he wrong environment for the scene. I suggest more of a eerie setting. try some of the dm_ maps. Not to mention, like what phos said, low res=death.
Posted: Wed Nov 29, 2006 8:12 pm
by The_Hushed_Casket
Phosphorous wrote:the textures seem a bit low-res for Half Life 2.
Yeah, they look terrible.
Posted: Thu Nov 30, 2006 3:51 pm
by gh0570fchurch
Yeah, I can't do anything about that. I could extract the save, and send it to someone with a better computer so they can take the screen. Also, I'll work on a better map, this was the best one I could find that had enough space to fit all the stuff I wanted in it.