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Sandman, You're My Hero

Posted: Mon Jul 31, 2006 4:27 am
by maca_§
The title says it all.










But really I would like to say thanks heaps to the guy!
We started talking about how he makes his awesome Sigs a while back and he got me into a certain method, I did NOT understand it at first but I do now :).
I am quite happy because I can most likely use this in my space-scenes.
Wootage.

Here is a Sig of what I got:
Image

Bit pixely but myeh, it'll be fixed hopefully.

Posted: Mon Jul 31, 2006 4:28 am
by Cuda
looks pretty cool. I'd try taking that technique and making a Granite style texture to the Mountains and Grounds.

Posted: Mon Jul 31, 2006 4:55 am
by Sandman
Whoa, I really like how that turned out.. the colors are great. Yeah, it is a little pixellated but it still looks good. I like the displacement map you used, what does it look like?

Posted: Mon Jul 31, 2006 5:06 am
by maca_§
:D.
An old fractal render of mine, fractals work really well!
I've got some good ideas for this.

Posted: Mon Jul 31, 2006 5:09 am
by jks
VERY nice.

Posted: Mon Jul 31, 2006 5:49 am
by Patrickssj6
It looks cool but it somehow look like a photo that has been crinkled

===(O.o)
||

Posted: Mon Jul 31, 2006 6:37 am
by maca_§
Thanks guys.

Edit: Saweeet, I think this has to be my best Sig ever:
Image

Edit: Anyone know how I can setup myself a sig rotator? Preferably a site and not code.
I tried Googling but didn't come up with any results.

I found one site that supposedly does it, and I supposedly have one as my sig now...but can you see it?
NO.
Beh..

Posted: Mon Jul 31, 2006 10:42 am
by xXxCocoFangxXx
Sick!