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Zelda sig
Posted: Mon Jan 23, 2006 7:02 pm
by Kurroda
Posted: Mon Jan 23, 2006 7:16 pm
by wes
render is hard to see
Posted: Mon Jan 23, 2006 7:21 pm
by Kurroda
thats how i wanted it blended in
Posted: Mon Jan 23, 2006 7:42 pm
by maca_ยง
I say cut down on the amount of the pixie dust (:P) and it'll look pretty good.
Posted: Mon Jan 23, 2006 8:32 pm
by Cuda
thats not blended, thats just high contrast and transparent. background doesnt match the sig.
Posted: Tue Jan 24, 2006 1:40 pm
by Kurroda
funny thing is i made the backround from smuding like 5 of that render together
Posted: Tue Jan 24, 2006 1:54 pm
by RaVNzCRoFT
You could have just filled it in all black, you know.

Posted: Tue Jan 24, 2006 2:46 pm
by lxNicktardxl
Cuda wrote:thats not blended, thats just high contrast and transparent. background doesnt match the sig.
I really dont like it.sorry.
