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Sweet "real" popout.<-------------
Posted: Sat Dec 31, 2005 9:21 pm
by lxNicktardxl
This is a really cool way to do popouts I have been looking through tutorials all day about random stuff and I just wanted to try this. The render is sweet, but the person did not render it pretty good. I touched it up but still it was a difficult render. lol. Here it is.

Posted: Sat Dec 31, 2005 9:26 pm
by The_Hushed_Casket
That's a pretty cool idea. It would be hard to make one that fits in the signature limits though.
Posted: Sat Dec 31, 2005 10:01 pm
by RaVNzCRoFT
Yes, perspective sigs seem to be pretty popular right now, but that render has bad quality.

Posted: Sat Dec 31, 2005 10:45 pm
by Cuda
Ive seen those, but its pretty hard to make it not look flat. add a drop shadow on the render.
Posted: Sat Dec 31, 2005 11:44 pm
by FleetAdmiralBacon
I'm gonna make one of these for another site... They're cool.
Posted: Sun Jan 01, 2006 8:39 am
by halobuddha
cool nice find
Posted: Sun Jan 01, 2006 9:07 am
by JK-47
halobuddha wrote:cool nice find
He made it
Posted: Sun Jan 01, 2006 9:11 am
by RaVNzCRoFT
By "cool nice find" I think he means good job finding the concept. But what Halobuddha doesn't know is that this concept is very, very old.
Posted: Sun Jan 01, 2006 9:53 am
by lxNicktardxl
It took a long time to get the background perfect. Using perspective is so complicated. Here is a new one. They are so fun.

Posted: Sun Jan 01, 2006 11:38 am
by The_Hushed_Casket
Nice, that's a great render for it.
Posted: Mon Jan 02, 2006 6:57 am
by Chron1c
your second one is definitely alot better. you should try making the backgrounds more abstract and complex instead of just rendering clouds on it...and give the planar piece a border to keep it from becoming boring to the viewer
Posted: Mon Jan 02, 2006 7:40 am
by RaVNzCRoFT
The second one is a lot better because of the render quality, but the backround is really, really boring. Use some abstract brushes.
Posted: Mon Jan 02, 2006 7:56 am
by Infern0
You'd be better off making that in 3d
