


im planning on making a scene soon with the marines. i did lord hood because i was bored. but i need to get them rigged, if anybody wants to rig them or has a link to a good tutorial please let me know. ive never been able to rig anything very well.
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im using the ingame specular maps.a Mammoth wrote:Make a specular map, some places look to shiny while other look god, so do a specular map.
now that we can extract perfect bump maps with entity, i use those for normal maps, and i also use a converted height map as an additional bump map so the bumps dont look so aliased.metkillerjoe wrote:Really awesome. How did you render then with the normal mapping and such?
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