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				Lockout_2008
				Posted: Fri Jan 04, 2008 1:33 am
				by ogrish
				As time has past, we have all grown.
Our maps have grown too.
Finally here it is 
http://www.sendspace.com/file/8jw6tb
I wasn't able to do all that i wanted with this map, but its not bad, and it plays well.
SMG has new model, not much different, but better then it was. 
Wieght of players decreased to add mobility.
Cable_room w/o top added to map.
Moved death barrier. 
Added lifts. 
Added new sky, and skinned. 
 
 
 
 
 
 
 
 Thanx to pokecancer, anthony,  shade45, zodia, and all who helped make Entity what it is today, thanx to Iron_forge for serenty, xbox778 for yelo, and to prey for making skinning so easy. Thanx also goes out to this sites creators, and the people who run
it, this site and all its content motivates me to mod.
 
			 
			
					
				
				Posted: Fri Jan 04, 2008 1:34 am
				by N1CK5D5MZ
				looks good will try and play tonight
			 
			
					
				
				Posted: Fri Jan 04, 2008 1:37 am
				by Aumaan Anubis
				Looks really nice, ogrish. Good job.
			 
			
					
				
				Posted: Fri Jan 04, 2008 3:46 am
				by DrXThirst
				Great Job. Very original idea. 

 
			 
			
					
				
				Posted: Fri Jan 04, 2008 3:51 am
				by killarzachary
				Very nice, too bad the bottom of the level glows.
			 
			
					
				
				Posted: Fri Jan 04, 2008 7:09 am
				by DoorM4n
				Wicked!  Will play later today!
			 
			
					
				
				Posted: Fri Jan 04, 2008 8:47 am
				by neodos
				Well i already played while you were making it, i see much changes, but yeah it's better like that now, good job  

 
			 
			
					
				
				Posted: Fri Jan 04, 2008 6:32 pm
				by ogrish
				Thanx for the positive feed back. 
 
Hey Neodos, I almost was going to ask you to send me my patch back,
after my pc crashed. LoL I think this remake came out best.
I actually made three versions of this map concurently, played thru and all three and liked this one best. It would have been nice to conbine all three, but each time i tried i broke somthing.
Ill be Hosting on kai tonight.  

 
			 
			
					
				
				Posted: Sat Jan 05, 2008 6:25 pm
				by GearsofWarowns
				this is pretty epic.
we might host a kai game tonight,  stay tuned
10/10 on the mod
			 
			
					
				
				Posted: Sat Jan 05, 2008 6:32 pm
				by -DeToX-
				It looks good. Could use a little more fancying up. 6.5/10.
You should've taken the offer Dark gave for editting the HUD. He makes some kick ass HUDs >_>
			 
			
					
				
				Posted: Sat Jan 05, 2008 7:15 pm
				by ogrish
				-DeToX- wrote:
You should've taken the offer Dark gave for editting the HUD. He makes some kick ass HUDs >_>
 Yeah i know, but i didnt have any ideas about how i would want it.
 
			 
			
					
				
				Posted: Sun Jan 06, 2008 8:23 am
				by GearsofWarowns
				im gonna host a kai game now guys
mods and hacks
name:halomods
pass:halomods
patch to lockout.map
			 
			
					
				
				Posted: Sun Jan 06, 2008 1:14 pm
				by uncutshadow
				one of the best lockout mods i have seen recently. good job
			 
			
					
				
				Posted: Mon Jan 07, 2008 8:34 am
				by Dragonfire
				Very nice, i like how u added another bsp to the map, thats sweet, a better Lockout indeed 

 
			 
			
					
				
				Posted: Mon Jan 07, 2008 9:05 am
				by DrXThirst
				-DeToX- wrote:It looks good. Could use a little more fancying up. 6.5/10.
You should've taken the offer Dark gave for editting the HUD. He makes some kick ass HUDs >_>
I agree about the HUDs, but 6.5? I say at least a 8.0.
 
			 
			
					
				
				Posted: Mon Jan 07, 2008 9:22 am
				by MrBalll
				It looks pretty good. I like the added cable room. Did you add any weapons onto the cable room or just leave them up on the main level?
			 
			
					
				
				Posted: Mon Jan 07, 2008 10:34 am
				by ogrish
				I left them on top, but i kinda feel this mod was released prematurely.
I wanted to do more but I kept breaking the map.
Or if you'd like to make a contribution to this map, pm me, I wouldnt mind
help, to make it better.
 
But keep this in mind, On the first version of this mod, i put lots of stuff on the cable_room, and it caused lag. Too much, or to big IDK.
origanally i had tents and cargo crates at bottom of cable_room, it looked good, gave good coverage too, but it became slow motion when looking towards any of them. I tried swapping shaders, rebuilding them, even remodeled them, simpler. It laged so i left the bottom blank, i now have so blocks and weapons, and its working fine, i will make an update later.
			 
			
					
				
				Posted: Thu Jan 10, 2008 5:58 pm
				by CptnNsan0
				It looks alright. reminds me of the early days of modding. I think the skin could have been better also.
I'd also give it a 6.5/10
			 
			
					
				
				Posted: Fri Jan 11, 2008 10:20 am
				by KOH_Church
				now that is cool it just needs some work here and there like weapon placement and scenery
			 
			
					
				
				Posted: Mon Feb 18, 2008 3:16 pm
				by justin1
				link is dead, can some one reupload this please.