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My first release Alpha_Station
Posted: Thu Oct 25, 2007 9:20 pm
by ogrish
This mods for foundation
It takes place some where in space.
Look for pics in modding disscusion.
http://www.sendspace.com/file/zxochn
The game types still could use some fixing.
modded
Skins
Shader swaps
injections
spawns
Lightmap edited
invisibl walls gone
sky=space
moving scenery
a couple proj swaps
some skinned wepons and hog
h3 base shields
two new bases for CTF
big grav_lifts
and more...
Posted: Thu Oct 25, 2007 10:03 pm
by DarkShallFall
Code: Select all
[img]http://i123.photobucket.com/albums/o291/shawnbecker2000/mappics-6.jpg[/img]
[img]http://i123.photobucket.com/albums/o291/shawnbecker2000/mappics-5.jpg[/img]
[img]http://i123.photobucket.com/albums/o291/shawnbecker2000/mappics-3.jpg[/img]
[img]http://i123.photobucket.com/albums/o291/shawnbecker2000/mappics-8.jpg[/img]
[img]http://i123.photobucket.com/albums/o291/shawnbecker2000/mappics-1.jpg[/img]
Update main post.
Looks creative,
Good to see some new people and new halo 2 mods.
Posted: Fri Oct 26, 2007 1:40 am
by crabby
this is pretty good i like it

i will download
Posted: Fri Oct 26, 2007 2:52 am
by L0d3x
Yeah looks like fun, did you add a bridge btw?
Posted: Fri Oct 26, 2007 7:00 am
by darkranger
There's no bridge bro. Just look at the original map (foundation) and you'll see two big connection thingies standard.
Played to much Halo 3 L0d3x ?

Posted: Fri Oct 26, 2007 8:39 am
by koekoek
Posted: Fri Oct 26, 2007 10:28 am
by L0d3x
darkranger wrote:There's no bridge bro. Just look at the original map (foundation) and you'll see two big connection thingies standard.
Played to much Halo 3 L0d3x ?

So there is obviously no bridge, and darkranger you clearly did not read this fella's post in modding discussion.
And to answer your halo 3 question, you know I am very busy and hardly play halo 3...
Posted: Fri Oct 26, 2007 12:10 pm
by ogrish
I have the version that i added bridges too if want want too check it out ill post some pics.
Posted: Fri Oct 26, 2007 12:18 pm
by iBotModz
Theres like a buttload of mod post generators. Why not use one? I never ever download mods that are not in that format. If you take the time to make the mod, take the time to clean up the post. Zone 117, watch him, his posts are awesome. And go look at Killtrocity 2, look how that is. Use a post generator, get pictures and upload to halomods
is this better
Posted: Sat Oct 27, 2007 5:19 am
by ogrish
Alpha_Station
Alpha_Station
- Author: __ Ogrish
Website: ...
Video:__....
Patch:__....http://www.sendspace.com/file/bl53tj
Type:___...Serenity
Base:___...foundation
Map Information:
[ YES ] __System Linkable
[ YES ] __Weapon Mods
[ YES ] __Skin Mods
[ YES ] __Physics Mods
[ YES ] __Lighting Mods
[ ___ ] __Vehicle Mods
Preview Images:
http://www.sendspace.com/file/zq7z19
http://www.sendspace.com/file/x0dcdk
http://www.sendspace.com/file/95y3jp
http://www.sendspace.com/file/5brtrz
This topic was auto generated with The Mimesis Mod Post Generator
EDIT: All weapons skinned Tent has collision now. If you want bridges there in the mach tag under bridges, just swap current htlm with control_walkway. This will replace the to bottom tents, the move them were you want.
