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Forge
Posted: Fri Sep 21, 2007 7:16 pm
by DarkShallFall
I took about 2 hpurs just playing with the idea and this is what i got. If I make any more progress I'll update the topic.
The Forge spawns at the Rocket Launchers normal place

Right Trigger Spawns the Box's:

Left Trigger Moves the Box's:

Posted: Fri Sep 21, 2007 7:20 pm
by latinomodder
Very Nice! I will test this later
Posted: Fri Sep 21, 2007 7:22 pm
by StalkingGrunt911
Just make a bunch of weapons spawn on the map, edit their hud message so it says what the weapon will shoot out. This is a really awesome idea man, I guess you saw Turks topic? (Was it Turk?) Anyways, good job bro.
Posted: Fri Sep 21, 2007 7:39 pm
by Supermodder911
omg lol this would be so cool i relly want to help if i can.
Posted: Fri Sep 21, 2007 7:55 pm
by Xiion
AHAHAH! I knew this would be slightly possible. technically, it's just a vehicle that uses a weapon to spawn certain designated options, and has a gravity weapon as well to move stuff. that's my theory, but none-the-less, it's still awesome, and i hope it manages to further in production, and also will be included as an option in the halo 3volved mappack.
Posted: Fri Sep 21, 2007 8:26 pm
by MilyardoX2
cool...... but really couldn't we all have waited three days? JK. I can't! Nice mod might be worth trying out(I never download mods, so that is a complement).
Posted: Fri Sep 21, 2007 8:54 pm
by newbymodder
very nice fits good with halo 3 stuff, id say 3volved needs this if it was only enabled for a certain game type

Posted: Fri Sep 21, 2007 9:00 pm
by -[-QuicKScopE-]-
Very Nice.. You've Got My DL
Posted: Fri Sep 21, 2007 9:35 pm
by kibito87
This is a very good idea. Made me chuckle when I saw the pictures. Dark, you made my day. I honestly did NOT for one second think anybody would attempt something like this. Nicely done. It should be elaborated upon now.
Posted: Fri Sep 21, 2007 9:47 pm
by -Treetoad-
Holy crap... more halo 3 stuff
I'm eager to play

Posted: Sat Sep 22, 2007 12:20 am
by shade45
Haha thats actually so cool!
Good Job

Posted: Sat Sep 22, 2007 12:26 am
by dimitri
Funny map, good job
Posted: Sat Sep 22, 2007 2:31 am
by Supermodder911
Well I have a theory to fix how the object is picked up and moved, but for it to work I need 6 extra projectile chunks added to the banshee gun and 3 trigger chunks for the banshee gun.
But as far as a way t select what to spawn i dont know.
If anyone can add these things to the map without getting a black screen I would be happy to do what I need to.
Posted: Sat Sep 22, 2007 2:33 am
by G.I.R.
I lol'd.

Posted: Sat Sep 22, 2007 4:40 am
by Halo4Ever
Geez, I don't believe you attempted it, I didn't think it would of been done for H2, but you got pretty close, its coming out great, keep working on it, you could get some big props for something like this.

Love this idea. Got some ideas too for you to add maybe.
Posted: Sat Sep 22, 2007 5:15 am
by xptoast
You could:
Add multiple triggers for multiple objects to be spawned.
Possibly use some sort of pop up interface to pick what proj or object you will be spawning.
Maybe you could actually have it spawn at the point in which you are pointing on the ground so you wouldn't have to move it much.
If you get really awesome at this you may be able to make an app to save the final design to the actual map file. It would have to resign it maybe too.
You could Possibly make it so the vehicle doesn't flip. btw it was a great idea using a vehicle and making it disappear.
All in all I thought this was a great idea and was hoping someone would do it. I sure don't have enough expertise yet to try something like this yet. Hope these ideas helped and hope some of it could get incorporated.
Posted: Sat Sep 22, 2007 5:32 am
by asif333
NICE mod! but can u add a menu if u click right? and in that menu u can choose diffrent things

Posted: Sat Sep 22, 2007 5:33 am
by Halo4Ever
asif333 wrote:NICE mod! but can u add a menu if u click right? and in that menu u can choose diffrent things

THat would be really hard next to impossible to do I believe.
Posted: Sat Sep 22, 2007 6:23 am
by Munsie
This looks quite nice.
Just tossing an idea out there... Some how re-map/re-hax the grenade toggle to change it to spawn something else? Or have grenades be able to be thrown from the vehicle?
Posted: Sat Sep 22, 2007 6:34 am
by xzodia
i thought about doing something like this but being the lazy sod that i am i couldnt be bothered
zomg idea >_>
add chunks to the weapon reflexive, 1 for each spawner weapon (you'll need to make each weapon not count towards max)
if it works you should be able to cycle through the spawners with the Y button