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.:: Deserted Metropolis ::.

Posted: Tue Jul 17, 2007 2:54 pm
by DrXThirst
.:: Deserted Metropolis ::.
By: drxthirst

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Mod Information:

  • * Mod Name: Deserted Metropolis
    * Original Map: Containment
    * Creators: drxthirst
Mod Attributes:
  • [ Yes ] Gametypes Fixed
    [ Yes ] Team Spawns Fixed
    [ Yes ] BSP Conversion
    [ Yes ] Weapons Balanced
    [ Yes ] Machines Added
    [ Yes ] Scenery Added
    [ Yes ] Weapon Edits
    [ Yes ] System Linkable
Credits:
  • * TBZ: Doing BSP Conversion
    * Detox: Being Alive (Really for all the help he gives me)
    * Zone: For everything he helps me with and for being a great friend.
    * UpsetSpy: Fixing my territories ... sort of.
    * FoxFanatic2317: Converting my mainmenu image
    * DarkxShadow: Beta testing and weapon placement suggestion
Mod Features:
  • *Gametypes fixed
    *Weapon spawns strategically placed
    *Vehicle Spawns (Set as primary and secondary vehicles ... on by default)
    *Turret Spawn (Set as primary turret ... on by default)
    *H3 Style Needler - Faster RoF, Better homing, More damage (God Weapon?)
    *H3 Style Plasma Rifles - Faster RoF, More Damage, Better Accuracy
    *Strategically placed player spawns and team spawns
    *Added obstacles and pathways
    *Invisible walls set (But of course there are ways to get around them as in a Bungie map)
    *OS and AC on spawns (On by default)
    *Two exits out of each base
    *Strategic flag spawns
Pictures:
Overview of map :
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Red Base:
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2nd exit out of Red Base:
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Added blocs and added brute plasma rifle
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Added Soda Machine
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Added Obstacle
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Another Added Obstacle
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Pathway to Sword
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Pathway / 2nd exit out of Blue Base / Blue Sniper Spawn
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Another View of Blue Base / Pathway
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New Turret
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Neutral Flag Spawn
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Red Flag Spawn
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Blue Flag Spawn
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Territories
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KotH
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Oddball
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Assualt
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  • Image

Posted: Tue Jul 17, 2007 3:00 pm
by DarkxShadow
LOVE THE NEW UPDATE!

Posted: Tue Jul 17, 2007 3:05 pm
by Xiion
you could ahve just updated your original post -__-

Posted: Tue Jul 17, 2007 3:12 pm
by newbymodder
im glad ur updating lol but everytime i turn around uv added new stuff hmm 3rd times the charm huh

Posted: Tue Jul 17, 2007 5:01 pm
by HPDarkness
This reminds me of the Halo 2 Vista map. Nice :)

Posted: Tue Jul 17, 2007 6:24 pm
by newbymodder
only thing i found was i like that u opened up the jump up near the crashed pelican but now people can get out of the map :( think mabey u can add a barrier where the no hudd skull spawns in sp so people can't jump up there and snipe u from any where on the map

Posted: Tue Jul 17, 2007 6:56 pm
by DrXThirst
You can't. I added a barrior.

Posted: Tue Jul 17, 2007 7:01 pm
by newbymodder
-_- i just played it and jumped and i jumped out where the skull spawns

Posted: Tue Jul 17, 2007 7:22 pm
by DrXThirst
>_>

Well, I tried getting out, but I guess I phail at glitching. :(

Posted: Tue Jul 17, 2007 7:31 pm
by newbymodder
hmm well i go to red sniper run to where the skull spawns jump duck jump at the same time then do it again at the end of the more narrow halfway and then im on top of lvl

Posted: Tue Jul 17, 2007 9:01 pm
by DrXThirst
I found the spot and I should've fixed it before I made this new patch, however, I didn't think about it. The download is down and I am re-uploading elsewhere.

Posted: Tue Jul 17, 2007 9:22 pm
by newbymodder
=) i helped ya just hit me up on xlink if u want me to help test so that you know for sure that people can't get out of the map

Posted: Tue Jul 17, 2007 9:35 pm
by DrXThirst
lol thanks. I still havent fixed it though. >_>
<_<

Posted: Sat Jul 21, 2007 2:02 pm
by pizzamods
Awesome work

Posted: Sat Jul 21, 2007 2:16 pm
by Thrasher Alpha
drxthirst2 wrote:lol thanks. I still havent fixed it though. >_>
<_<
You dont really have too, if you stop saying it, people will forget.

Posted: Sat Jul 21, 2007 3:00 pm
by newbymodder
hmm maybe i can fix it for him all u have to do is add a scen and make it invisible then it will be like an invisible barrier i had a big block in mind like the ones at sword and os spawn on the map

Posted: Sat Jul 21, 2007 3:02 pm
by Thrasher Alpha
Thrasher Alpha wrote: You dont really have too, if you stop saying it, people will forget.
Yes, i quoted myself.