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.:: Regret's Chamber ::.

Posted: Sun Jul 01, 2007 12:02 am
by DrXThirst
.:: Regret's Chamber ::.
By: haxalot88

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haxalot88's first mod
Mod Information:
  • Mod Name: Regret's Chamber
  • Original Map: Elongation
  • Creators: haxalot88 , drxthirst
  • Serenity Patch: Download - Make sure you Right-Click, and Save-As
  • SPPF Patch: Download - Make sure you Right-Click, and Save-As
Mod Attributes:
  • [ Yes ] Gametypes Fixed (EVERY SINGLE ONE FIXED!!!)
  • [ Yes ] Team Spawns Fixed
  • [ Yes ] BSP Conversion
  • [ Yes ] Weapons Balanced
  • [ No ] Custom Sounds
  • [ No ] Custom Models
  • [ Yes ] Machines Added
  • [ No ] Scenery Added
  • [ No ] AI Added
  • [ No ] Scripts Added
  • [ No ] Teleporters Added
  • [ No ] Weather Edits/Added
  • [ No ] Water Added
  • [ No ] Skin/Texture Edits
  • [ No ] Biped Edits
  • [ No ] Vehicle Edits
  • [ No ] Weapon Edits
  • [ No ] Lighting Edits
  • [ No ] Jmad Edits
  • [ No ] Physics Edits
  • [ Yes ] System Linkable
Credits:
  • haxalot88 : doing bsp conversion, placing weapons, placing player spawns
  • drxthirst: fixing teamspawns / gametypes
  • detox: being alive
  • tbz: for doin his thang
Pictures:

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Link Removed. That site is absolutely not allowed.

Posted: Sun Jul 01, 2007 12:25 am
by Xiion
[/already downloaded and added to mainmenu]

sexy

Posted: Sun Jul 01, 2007 4:49 am
by xzodia
nice, just a few problems i can see

1. flag bases are missing
2. would have been better with a new skin :P

Posted: Sun Jul 01, 2007 5:40 am
by plattypuss
hey, this is the best 1st mod i have ever seen. you did good. try to upgrade it some, like skinning

Posted: Sun Jul 01, 2007 5:43 am
by Tural
It isn't his first mod.

Posted: Sun Jul 01, 2007 6:16 am
by sneakyn8
tihis is an amazing first good job haxalot88

Posted: Sun Jul 01, 2007 7:22 am
by Phaile
The only thing I that see wrong is the flag bases, as xzodia said. Did you fix the special spawns so that the entire game it doesn't say flag is missing and such?

Posted: Sun Jul 01, 2007 8:36 am
by DrXThirst
Yes, I fixed the gametypes and they are 100% fully working. Also, he could not get the scenery of the flag bases to spawn on non-host. However, thats the only problem I know of.

OH! There are NO deathbarriors. Because he added them while I was working on gametypes and when I tried to copy the objective locations over, and the special spawns, etc. it gave us black screen. So, we are working on this now.

Posted: Sun Jul 01, 2007 9:20 am
by T Beezie
Looks good guys, keep up the good work. :D

In pic number ten, the "Bomb Planted" pic, that's a BIG arming circle. :shock:

Other than that and what was previously stated about the flag bases (I've had trouble with those things before too =x ) looks like a really fun map.

Posted: Sun Jul 01, 2007 9:30 am
by DrXThirst
Ok, well if you know of ANY way that will get it to work without a doubt, then please PM or AIM me.

Posted: Sun Jul 01, 2007 9:31 am
by newbymodder
woot woot very nice iv downloaded and added to main menue =) keep it up ya the i think everyone stated what would be nice for a version two i think rian would go really good with mabey a dark cloudy sky?

Posted: Sun Jul 01, 2007 9:38 am
by smokey
drxthirst2 wrote:Yes, I fixed the gametypes and they are 100% fully
I thought it was HIS first mod.

I still love it though. Very hawt map. Where did you get that waterfall? Id like to use it...

Posted: Sun Jul 01, 2007 10:19 am
by DrXThirst
It is his first mod, he didn't know how to fix gametypes, so I did it for him.

Also, I am making a serenity patch with mainmenu features. Should be uploaded shortly.

Posted: Sun Jul 01, 2007 3:47 pm
by kibito87
Yeah, my only critiques would be:

1. Deathbarriers
2. Reduce the arming circle
3. Add bomb/flag scenery.

Good luck with those few things.

Posted: Sun Jul 01, 2007 4:22 pm
by smokey
This guy is going to be an amazing modder then :P.

Posted: Sun Jul 01, 2007 4:50 pm
by Xiion
i didn't know that se7en sins isn't allowed?

im waiting for someone to make a sp>mp all sbsp convo for halo 2. meaning, everysingle bsp from single player converted to its own map on halo 2 for multiplayer. that would be OUTSTANDING.

Re: .:: Regret's Chamber ::.

Posted: Sun Jul 01, 2007 6:41 pm
by -DeToX-
drxthirst2 wrote:detox: being alive
Wow that was an easy job for credit :D

as for the mod, fix the deathzones and im good.

Posted: Sun Jul 01, 2007 10:15 pm
by DJ_Gnomey
Tural wrote:It isn't his first mod.
Indeed. Are you also haxalot88?

Otherwise...





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Posted: Sun Jul 01, 2007 10:41 pm
by DrXThirst
The guy that made it was from 7.

He didn't think that it was good enough to be posted anywhere, so, seeing as how I fixed Teamspawns, and gametypes, I figured that I would go ahead and post for the world to see. So far, he hasn't gotten a bad review. Also, I posted on mimesis and he was scared he was going to get flamed. They loved it. :wink:

Posted: Sun Jul 01, 2007 11:26 pm
by kibito87
drxthirst2 wrote:The guy that made it was from 7.

He didn't think that it was good enough to be posted anywhere, so, seeing as how I fixed Teamspawns, and gametypes, I figured that I would go ahead and post for the world to see. So far, he hasn't gotten a bad review. Also, I posted on mimesis and he was scared he was going to get flamed. They loved it. :wink:
TBH, i'm not even going to beta test this map for mimesis till those few things are fixed. No deathzones basically kill any kind of gameplay for the map. The bomb arming utterly ruins that gametype all together. The scenery...now that's just an easy fix.

Now don't get your panties in a bunch because I said that. Don't get me wrong either, this map looks good so far. Mimesis needs top notch mods and with those things missing...it's not quite there. I'm trying to help you guys out, so please...don't take my criticism the wrong way.