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rockout spacetrack (a reactrack for lockout!) beta need test

Posted: Fri Jun 29, 2007 3:24 pm
by jahrizzy
I just made this map for lockout (just made as in it took me 1 day to make and about 50 different times i had to restart due to bugs)
im having a little trouble with it though... if anyone could help me
all i did was in insolence swapped some things from other maps to lockout and made a track with entity but whenever i fall down and i die, the game freezes up
any help... anyone
i dont want to restart this again but i will if it is unfixable
im sure some ppl here know what could be the matter...\

heres a link to the dl its sppf

http://www.megaupload.com/?d=LSXZ1M1I

patch lockout

Posted: Fri Jun 29, 2007 3:33 pm
by plattypuss
ummm, you sorta should want pics, and ask for help on forums before letting it out the mod that you made in, what, an hour you said? keep working on your mod rather than just one hour, unless this is your first, thats ok, but just get some pics, and ask on the forums for problems

ok

Posted: Fri Jun 29, 2007 3:45 pm
by jahrizzy
thanks i guess . not my first mod. (2nd) and it didnt take me 1 hr it took me all nite to gather info on how to swap metas and mech and scen and stuff but finishing the mod took 1hr but i just dont understand why it freeezes when i die... and i cant get pics i got the autoupdate 1.5 unless someone will send me the 1.1 default.xbe then i would be so greatfull

Posted: Fri Jun 29, 2007 4:32 pm
by newbymodder
in the tuts section there is an patch to make yelo work with the new update

Posted: Fri Jun 29, 2007 5:27 pm
by jahrizzy
sorry for sounding like a douche
thx omg thx lol

Posted: Fri Jun 29, 2007 5:49 pm
by mr_penguin
don't use insolence, use entity it add things to the map and fto swap things

Posted: Fri Jun 29, 2007 8:11 pm
by plattypuss
exept for transferring the grunt with entity, because WHOO does that get messed up

well

Posted: Fri Jun 29, 2007 8:59 pm
by jahrizzy
i would appreciate if someone would post pics until i get yelo working with halo2 v1.5

Posted: Fri Jun 29, 2007 9:15 pm
by DrXThirst
liek OMG! Youhavenopicturesforustolookat!

Posted: Fri Jun 29, 2007 10:36 pm
by UpsetSpy
Sure, Ill download it now and get you pics ASAP

Edit:
Image


Lemme just say this about Entity, what you see int he BSP viewer may nto exactly be what you get In game, especially when u start messing with the Yaw, Pitch, and Roll together.

Posted: Sat Jun 30, 2007 4:42 pm
by crabby
:shock: cool

Posted: Sat Jun 30, 2007 5:44 pm
by D4rkFire
I got bored so I tested it and with all due respect, it sucks. There is an invisible wall so that you can't go all the way through the track and its small. You need to go back to the drawing board.

I also took some pics. Update your first post with these.
Image
Image

Code: Select all

[URL=http://img177.imageshack.us/my.php?image=rockout1nv9.jpg][IMG]http://img177.imageshack.us/img177/97/rockout1nv9.th.jpg[/IMG][/URL]

[URL=http://img225.imageshack.us/my.php?image=rockout5ld2.jpg][IMG]http://img225.imageshack.us/img225/4488/rockout5ld2.th.jpg[/IMG][/URL]

thanks

Posted: Thu Jul 05, 2007 8:13 am
by jahrizzy
yea thanks for all the input ...
im gonna redo the map so when you fall you dont die and im gonna also redo the track and i also need help with one more thing

how do you inject a sound file with the xbox codec
cuz when i injected a song as the ambience it played the 1st 5 seconds then sounded warped then played the next 5 seconds of the net song
i just cant get it right