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SVE War V2

Posted: Tue Jun 26, 2007 12:27 pm
by AModderPerson
Sry guys, I couldn't add a skin, I HATE skinning.

Map Description:

Story: Covenant Forces have discovered a Spartan Outpost in Space. One Covenant Capital Ship reached the Outpost and being prepared a MASSIVE Invasion. Spartan are being prepared to hold off the Covenant Invasion till reinforcements arrive. Defend Spartan Outpost 205!!!

Mods:

AI: Blue Team:
Elite Minor: Plasma Rifle, Carbine.
Elite Major: Needler, Carbine.
Elite Ultra: Energy Sword, Carbine.
Elite Spec-ops: none (had a error on the AI)

Yellow Team:
Spartans: Magnum, SMG, BR, Shotgun, SR

Weapon Mods:
BR: Shoot 1 bullet(stronger bullet)
Brute Shot: holds 6 grenades instead of 4
Shotgun: holds 6 Bullets instead of 12(Stronger bullet)

Vehicle Mods:
Pelican (NOT DRIVABLE FOR NOW)

Sky: Space sky

Machine Injection:
Bridge
Covenant Capital Ship
Pillar of Autumn


Old pic: (still on mod)

Marine Weapon Stock:
Image

Easter Egg:
Image

Covenent Weapon Stock:
Image
Image

Banshee Landing pad:
Image

Covenent Capital Ship:
Image

Pelican
Image


New Pic: (Combat)

Image
Image
Image
Image
Image
Image
Image
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Download:SPPF

Respawn is up but its only one squad only because I need help puting multiple Respawn scripts on the map so if anyone can help me, that will be great. Spartans don't have a Respawn script.

Spartans don't run, don't know y.

any suggestion for V3, reply and I'll get your reply.


ENJOY

Posted: Tue Jun 26, 2007 12:42 pm
by -Treetoad-
My friend started something like this along time ago :)
It looks like a great mod except for the green glow on the machs
also fixing the pelican wuld really help, cuz it's kinda pointless haveing an undriveable pelican
some better pics could help because I had a hard time making out what everything was

Posted: Tue Jun 26, 2007 12:57 pm
by AModderPerson
It will be Drivable in V3 :D

Posted: Tue Jun 26, 2007 1:02 pm
by smokey
Nice, but remove the green glow from your machines...that always bugs me :?

Posted: Tue Jun 26, 2007 1:55 pm
by antszy101
change the spartans to marines and do the jmad edit to make them walk/run.

Posted: Tue Jun 26, 2007 1:58 pm
by AModderPerson
I can't do that, The marines won't transfer to my Map for some reason, if u know how, then let me know, thanks

Posted: Tue Jun 26, 2007 2:11 pm
by SPARTAN-OMEGA
looking very nice, cant wait for V3 (maybe fix all respawns and make some banshee fliers, and make the sky the one from the first campaign map)

Posted: Tue Jun 26, 2007 5:19 pm
by Zune1337
I say this is one of the better mods I

Posted: Tue Jun 26, 2007 5:57 pm
by -Treetoad-
also the weapon layout could be better.
starting off next to the best weapons is going to leave all the lesser weapons behind when people play, so you might as well not have placed them :(

If I were you, I would have the good weapon stash farther away from the rest and a bit more of a walk to get to, so that all the weapons get used

Posted: Tue Jun 26, 2007 6:03 pm
by DJ_Gnomey
Mod looks okay but the pics look like there is shit all over my HD display. What the hell did you save them as for heaven's sake?

Posted: Tue Jun 26, 2007 6:08 pm
by AModderPerson
don't worry treetoad, I got that planned for V3 :wink: I'll fix that and it will be WAY MORE organized than this. I'll probably need help with the sky plus the Respawn Script. if u wish to help, then msg me or AIM me, either one. I'll give u credit at the Final Version. 8)

DJ, Its just that the map was too dark, sry. I'll edit the Brightness if u want.