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acitone
Posted: Fri Jun 01, 2007 12:21 pm
by loopsarekewl
ok well you guys know it here it is
ACITONE
[YES] System Linkable
[NO] All Gametypes Supported(just oddball and flag games)
[NO] Team Spawns
[NO] Weapon Tweaks
[KINDA] Skin Mods
[NO] Weather Edits/Added
[YES] Water Added
[YES] Machines Added
[YES] Scenery Added
ok well i forgot that the elevator i used was skinned by some one else and Demonic sandwhich pointed it out and i was like ok so the elevotr is a different skin.
but ok here they are
its a main menu thing to
Gemini patch(rename to acitone if you need to)
http://files.filefront.com/Acitonerar/; ... einfo.html
main menu patch
http://files.filefront.com/Kai_MM_patch ... einfo.html
THanks to ace mods for sharing info and tuts expecially Demonic Sandwhich and darkshallfall and all the others that helped me
After lots of plastic surgery and sleepless nights, The two acitone threads merged into one and happy times were had -ScottyGEE
Posted: Fri Jun 01, 2007 12:30 pm
by Aumaan Anubis
I am extremely happy to say that that is one of the best "first mods" that i have ever seen.
Good job.
Posted: Fri Jun 01, 2007 12:39 pm
by banana55
Great mod!!

Can't wait for the download!!!
Posted: Fri Jun 01, 2007 12:57 pm
by ExileDestruction
Well, you have to have a download or your thread will be deleted in 24 hrs. This should be in the Halo Photography topic. However, the mod looks exceptionally well for a first mod. Great Job and keep up the good work.
(Btw, get on AIM!)
Here are your images :
Code: Select all
[IMG]http://img501.imageshack.us/img501/9095/acitone1lt6.png[/IMG]
[IMG]http://img530.imageshack.us/img530/9647/acitone3cy2.png[/IMG]
[IMG]http://img296.imageshack.us/img296/3306/acitone2qb2.png[/IMG]
[IMG]http://img517.imageshack.us/img517/5465/acitone9zz8.png[/IMG]
[IMG]http://img474.imageshack.us/img474/1411/acitone4sy8.png[/IMG]
[IMG]http://img167.imageshack.us/img167/2084/acitone5fb3.png[/IMG]
[IMG]http://img72.imageshack.us/img72/4784/acitone6nm9.png[/IMG]
[IMG]http://img161.imageshack.us/img161/5994/acitone7rx0.png[/IMG]
[IMG]http://img48.imageshack.us/img48/7170/acitone8ua9.png[/IMG]
Posted: Fri Jun 01, 2007 1:31 pm
by RXM-Tftman78
Wow..Good first mod..
Just darken the water up and it will look betta!
Posted: Fri Jun 01, 2007 2:11 pm
by DarkShallFall
Reminds me of somethin!
Posted: Fri Jun 01, 2007 2:14 pm
by ExileDestruction
I don't think he needs to darken the water, however he does need to remove the bsp and add a death barrior.
Posted: Fri Jun 01, 2007 2:18 pm
by halo0001
pretty impressive for a first mod great job!

Posted: Fri Jun 01, 2007 2:31 pm
by killarzachary
Looks amazing for a first. My first was horrible compared to yours.
Posted: Fri Jun 01, 2007 2:36 pm
by blackdiamond
thank goodness I didn't post up my first mod, people would curse at it man!
Posted: Fri Jun 01, 2007 3:25 pm
by Elite747
Wow, that actually is really good for a first. (At least, compared to my first mod.

)
um
Posted: Fri Jun 01, 2007 4:01 pm
by loopsarekewl
the water isn't dark idk how to do that and there is a death barrier the weapons are almost finished and the player spawns are close but not done yet thanks for your feedback and thanks i thought you guys were going to be like "this sucks" but wow it was opposite. thanks again and if any1 wonders why i didn't put a downlaod for it is because i have been working on this mod at my grandparents house(stuck there) they have dial up so when i get back home on sunday check back here it will be up for download. and darkshallfall what does this remind you of?(i only stole the elevator from wake island[didn't have the single player maps

]) thanks for the pics it would have taken for ever wit out them.and if you helped mer threw this i haven't put the credits yet so dont worry if you helped me youll be there oh and everything has full collision thanks to tuts.

when i release it will be alot better to so. and help with the water darking that would be cool(like a tut)
Thanks alot for everything
be back on in 5 hours
-Loopsarekewl
Posted: Sat Jun 02, 2007 11:26 am
by crosseyes
Dial-up >.<. I know how you feel. I'm waiting for your pic's to load. It looks good so far. A little tip: Try doing a BSP conversion to Cairo_Outro_BSP . This basically nulls it. I can't remember if it was the first or second BSP though....
Posted: Sat Jun 02, 2007 12:12 pm
by BADSMILEY
yo this is pretty good for a first mod
keep on readin tuts and discard all your apps and download G.I.R.s modding package

Posted: Sat Jun 02, 2007 10:05 pm
by Dragonfire
Very Nice
yeah....my first mod sucked ass, it was just a happy map of weap swaps

Posted: Sat Jun 02, 2007 10:20 pm
by newbymodder
ya dude your first is bad ars mine not so great but then agian we didn't know how to even do bsp's then haha or if we did it hadn't been released that was back before killtrocity even came out weve come along ways huh
Posted: Sat Jun 02, 2007 10:59 pm
by Pyroman
Looks good for a first.
Posted: Sun Jun 03, 2007 6:25 pm
by Zune1337
Don
hey
Posted: Sun Jun 03, 2007 8:12 pm
by loopsarekewl
im done its finished im going to post it first thing in the morning(ill be at my house)when it gets up thell be a main menu patch and a map patch(gemini) but im working on the main menu now so ill get back to you guys in the morning thanks for the support.
i was using the player spawn app then i tried to save and it had an error(105 differen't spawns gone to waste) so i used entity for it thanks for nothing who ever made that damn app(player spawns)but entity is awsome lol well im off to work on my new mod(a third grenade output so you can throw more than 2 types of grenades i have gotten the third grenade and the picture of it but i am trying to make the bubble sheild perfect for it its great already i think)thanks for everything again. latrz
Posted: Mon Jun 04, 2007 5:15 am
by CRAZYKALEB
Wow, good job on your first mod. But I have been making a map just like this with the 2 bases on the other side, but there's another floor under it. (Guess I have to start over)

. Good job tho.