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"a dark night at" ZanzibAr
Posted: Sat Apr 28, 2007 6:55 am
by asif333
[
yes] vehi mods
[
yes] weap mods
[
yes] lightning mods
[
no] skin mods
[
yes] systemlinkable
INFO: about the map:
wait the map is dark, i added flash light, i added more vehi's on the map (only shee's and an gunner from the normal warthog....)
i actualy added dual wielding that was real so there was no problem( they were looking good!) but then later i deleted it cause it gave lagg...
the warthog flies....
one of the warthogs got an plasma turret thing on it i don't remmember with one.....
and the elite's don't got flashlights:) (so they will become good beasts for the predator gametype:))
and this mod is good for CTF with tanks (there are no tanks but those gunners instead of tanks) For massasive defence!
and if you set the weapons on map to snipers or rockets they will be banshee's 
but you can get the sniper in your arm but on the map it would be different!
so then there will be an air ATTACK!
there is one known bug:
when you are using the human turret and shoots somewere, not far then it will lagg
not laggy that you can't do things....
pics:
http://s153.photobucket.com/albums/s210 ... widget.pbw
its my first mod!
plz Rate it
1-10
here it is: (its serenity)
http://www.mediafire.com/?9botm2om0wz
hope you pplz like it!
Posted: Sat Apr 28, 2007 7:01 am
by Crazy_Colombiano
....its the whole map file illegal
Posted: Sat Apr 28, 2007 7:10 am
by CptnNsan0
nothing special. darkened lightmap and some projectile swaps. try a skin next time.
Posted: Sat Apr 28, 2007 10:01 am
by kibito87
CptnNsan0 wrote:nothing special.
How fucking rude of you to say that. Who are you to say what's special and what's not?
@ asif, you should get some pictures so we can see what your mods all about.
Posted: Sat Apr 28, 2007 10:13 am
by Crazy_Colombiano
he does have pics
thers is a link to a slideshow
Posted: Sat Apr 28, 2007 10:19 am
by Tain7ed
Ok looks only to be som projectile swaps, and some other easy swaps, I would suggest looking around the tutorials section for stuff, If you change the light map you should prolly change the sky 2 because i just seems kinda odd for the world to be dark and have a shining sun. Good for a first but put some more work in for the next 1
Posted: Sat Apr 28, 2007 11:08 am
by destroyer69
Well, I'm glad there is at least a lightmap edit instead of just projectile swaps, but then again, lightmaps are as easy as just a few button clicks now. Do a little more next time.
Posted: Sat Apr 28, 2007 11:16 am
by SpecOp44
Meh, I've seen worst for first mods. Good job on this I suppose...
Posted: Sat Apr 28, 2007 12:37 pm
by ThaGreatOne
i love dark places so it looks good, (as in the map) but the whole mod it self is pretty good,average for a first. for some advice, try reading some tuts on AI, injecting weather all that kind of stuff, just keep it up and you will get better
Posted: Sun Apr 29, 2007 12:25 am
by asif333
i got many tuts this map got more things than you see now...
i got many tuts and i writed them and i'm uploading it to others...
and i also created an old mappack just for the fun its with this map too its on this site:
http://computermods.uni.cc/news.php
and eh now you can download it!
Posted: Sun Apr 29, 2007 3:20 pm
by CptnNsan0
kibito87 wrote:How *** rude of you to say that.
what do you mean how rude? Its not. projectile swaps and lightmap changes are nothing special at all. If he had that plus maybe a small skin perhaps then I would say nice job for a first. but as it is your first mod and everything, its not horrible. atleast you know how to do something and by practicing, you'll get better and better.
Posted: Sun Apr 29, 2007 5:47 pm
by kibito87
CptnNsan0 wrote:what do you mean how rude? Its not. projectile swaps and lightmap changes are nothing special at all. If he had that plus maybe a small skin perhaps then I would say nice job for a first. but as it is your first mod and everything, its not horrible. atleast you know how to do something and by practicing, you'll get better and better.
I didn't make the mod

and it IS rude to tell somebody their mod isn't special. I'm sure you take pride in mods you do. No matter if it was your first or not. I think your statement was unnecessary and offensive. Alteast i'd be offended if you did this in one of my mod postings.
Posted: Sun Apr 29, 2007 6:28 pm
by halo0001
lol kibito, u sound like dr.phil...
Posted: Mon Apr 30, 2007 2:27 am
by asif333
CptnNsan0 wrote:kibito87 wrote:How *** rude of you to say that.
what do you mean how rude? Its not. projectile swaps and lightmap changes are nothing special at all. If he had that plus maybe a small skin perhaps then I would say nice job for a first. but as it is your first mod and everything, its not horrible. atleast you know how to do something and by practicing, you'll get better and better.
i wanted to skin it but it taked an long time and all skins were wrong so i deleted the skins and added some other things thats all....
i tough about AI in this map but then i stopped with it and added it to an other map
Posted: Mon Apr 30, 2007 11:26 am
by Crazy_Colombiano
asif333 i luv ur sig
asif333's sig wrote:Insert another oversized signature one more time and you will be banned.
Posted: Mon Apr 30, 2007 12:04 pm
by SpecOp44
Crazy_Colombiano, stop spamming.
Posted: Mon Apr 30, 2007 4:29 pm
by Pyroman
Take out those 'put an X in your name like this xXx and you're cool' X's in the title dude...
Looks alright. Needs more then dependency swaps...but good for a first.
Posted: Mon Apr 30, 2007 4:56 pm
by Dragonfire
Just some proj swaps and a LightMap mod, not much, but it could work for a "fun" mod i guess

Posted: Mon Apr 30, 2007 4:57 pm
by destroyer69
X's destroy all.
Posted: Mon Apr 30, 2007 6:00 pm
by Devilshadow934
Anything with more than one 'x' in front or behind it is automatically lame.