Page 1 of 2

[MOD]Halodays by neodos update ###TUTORIAL###

Posted: Wed Apr 18, 2007 9:29 am
by neodos
Halodays - Soda machine working!

Image
    • Attributes
      ImageWeapon mods
      ImageVehicle mods
      ImageEffect mods
      ImageSkins
      ImageLighting/Sky mods
      ImageAI
      ImageSP-MP Conversion
      ImageBSP Conversion
      ImageBiped Swap


      Pictures:

      Image
      Image
      Image


      description:
      This the second mod i release on halomods this mod is not really a mod to be played for slayer gametype, it's a small map, you are in a room, it's like a house ^^

      There's a soda machine wich works!
      Press X twice in front of the machine and you get a soda!

      This mod is just for fun and for technical stuff not really for a gameplay but it's fun.
      The soda machine use a script and more stuff to work, i will post an explanation soon.
      I will make more mod with script.

      I hope you like it, if you have any question ask ^^

      Credits:
      Entity
      Script tools
      UberScreeshotTool
      Yelo
      Texter post genrator

      Thanks to halomods and their members, for their great apps, tutorials and being there :)

      Keep modding!

      This topic was auto-generated with Texter

      Here is the tutorial/explanation of the soda machine:

      http://trashalo.hostgratos.net/screensh ... how_to.rtf

Posted: Wed Apr 18, 2007 9:33 am
by ZeroKillerMods
im loving it, absolutly loving it :P

Posted: Wed Apr 18, 2007 9:40 am
by T Beezie
w00t!
Soda machine FTW! :D
Excellent work neodos, I've been waiting for you to release this for quite some time.
Glad to see you finally decided to let it out. I'm definatly gonna try it out.

Nice job man.

Posted: Wed Apr 18, 2007 9:43 am
by plushiefire
Rock on Neodos!!AWESOME MOD!!! 8)

Posted: Wed Apr 18, 2007 11:26 am
by T Beezie
Well, I just finished playing this.
Once again I say, excellent work my friend. ;)

And, I hope you don't mind, I just couldn't help myself.
I just had to make that cigar "wieldable". :lol:

Image
Image
^ A coke and a smoke
whahahaha! :lol:

Great job neodos!
9.9/10 :D

Posted: Wed Apr 18, 2007 11:34 am
by StalkingGrunt911
Whoa, that's awesome man. =D

Posted: Wed Apr 18, 2007 11:35 am
by little_shadow
O_o i love you

Posted: Wed Apr 18, 2007 11:37 am
by neodos
Thanks!

ROLF TBZ!!!
I don't smoke!! xD
jk, no i don't but i was too lazzy for the cigar... xD

Posted: Wed Apr 18, 2007 12:10 pm
by turk645
aww i mised my chance to help you with this. Will you update it if i help you get the couches seatable.

Posted: Wed Apr 18, 2007 12:26 pm
by blackdiamond
you should try scripting the tv to change to different bitmaps every half a second to make a mini-movie. THAT'D BE AWESOME

Posted: Wed Apr 18, 2007 12:45 pm
by neodos
blackdiamond wrote:you should try scripting the tv to change to different bitmaps every half a second to make a mini-movie. THAT'D BE AWESOME
I tried that, there are many ways to do that, it's just that in fact, yes a bitmap sequence is possible, 1 with a "effe" tag or 2 with a scen(like the banner on the beach of zanzibar wich change) but for the scen i have to "reference" every single bitmap, because when i clone the chunks in a bitmap tag yes it clones correctly but then you have to set the offset of the cloneds bitmaps, but i don't know the size of one bitmap(now thinking, i just have to go to yhe chunk clone to see the chunk size...) then you have set up the meta by "indexing" the offset of every single bitmap in the reflexive you have to go to the shader tag and reference again the bitmap chunk for the scen bitmap sequence, and that i don't know how,i found the value but i didn't understood how it's referenced(linking the shad to the bitm tag(bitm tag with multiple bitm chunks inside)) i have to make more research... i will maybe try again


And Turk, yes i going to update for that, but just one big probelm i cannot clone chunks on this mapfile, it's missed up because of the sbsp conversion i bielieve it's because the sbsp doesn't have lightmapts because while trying to rebuild with H2g the rebuild stop at the lightmap with an error, and the lightmaps are referenced on scnr so...

Then i you want do make the sofa seateble you have to work on the tag in a clean map, then you can build the tag with entity, it will work ^^

Posted: Wed Apr 18, 2007 12:51 pm
by xheadshotmastax
WHAAAAAAAAHAAAAAAAAAAAAAA this mod makes me laugh bigtime.
great work!!!!!!
ey neodos i want to download those halowars videos but theyre downloading -blam!- slow!
pm me if u got a direct mirror to a fast server.
ty

Posted: Wed Apr 18, 2007 1:18 pm
by DoorM4n
NICE!!!!!1 I will see if I can find a lowpoly xbox or xbox 360 if ur interested.

Posted: Wed Apr 18, 2007 1:34 pm
by neodos
Yeah!! i was looking for but i didn't find, just models tu purchase...

This is going to become a community mod xD rolf

Posted: Wed Apr 18, 2007 3:34 pm
by linkinllama
turk645 wrote:aww i mised my chance to help you with this. Will you update it if i help you get the couches seatable.
I suppose you could make the couch a vehicle, but it can't move...but getting onto the couch would look very awkward....like you just jumped onto it from the side XD (you would have to make sure that no seats were drivable anyway because your hands would be forward as if there was a steering wheel there....so they would all have to be passenger seats)

Posted: Wed Apr 18, 2007 4:19 pm
by CrossedOffName
ha! thats awesome

Posted: Wed Apr 18, 2007 4:51 pm
by newbymodder
dude awesome i like this now just make it for a larger area where u can fight and not be right next to one another haha that would be so cool to just be like okay guyz time out im thirsty then go get a soda haha

Posted: Thu Apr 19, 2007 4:01 am
by turk645
linkinllama wrote:
turk645 wrote:aww i mised my chance to help you with this. Will you update it if i help you get the couches seatable.
I suppose you could make the couch a vehicle, but it can't move...but getting onto the couch would look very awkward....like you just jumped onto it from the side XD (you would have to make sure that no seats were drivable anyway because your hands would be forward as if there was a steering wheel there....so they would all have to be passenger seats)
You are forgetting im the jmad guy, ill find a good pose for the spartans end elites.

Posted: Thu Apr 19, 2007 4:18 am
by ScottyGEE
This mod is awesome :D
Needed some xbox360's and some wireless xbox360 controls to use as weapons though :P

Posted: Thu Apr 19, 2007 4:44 am
by shade45
Yes you released it! :D

This mod is amazing great job man.