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star warz

Posted: Wed Mar 07, 2007 4:34 pm
by BADSMILEY
Star Warz
BADSMILEY :mrgreen:
Look in the sky.... its the death star

All are remodelled
Magnum=Commando pistol
SMG=Blaster Rifle
Sniper Rifle=Laser Rifle

Rocket Launcher=EMP Launcher can lock on
Sentinel Beam=Darth Vaders arm use the force push
Energy Blade=Lightsaber use the force
Beam Rifle=Death Star summoner summons its beam works best when zoomed in pda\beacon\laptop thing
Shotgun=Bowcaster shoot enemies millions of feet, short ranged
plasma grenade=thermal detonator
frag grenade=sabers force range

Vehicles
Wraith=Cis tank cant shoot too high so banshees have a chance
Warthog=trick hog BOOM
Banshee=Night Wing
Ghost=Camo Bike

Really fun with friends frags are force ranged if you dont like big range go to dothalo and turn it down

pics a galore http://forums.halomods.com/viewtopic.ph ... 853#575853

Posted: Wed Mar 07, 2007 4:40 pm
by Th2mods
the map is bright.... but the sky is dark

Posted: Wed Mar 07, 2007 4:42 pm
by BADSMILEY
the last pics

Posted: Wed Mar 07, 2007 4:51 pm
by 0mfc0
Not too bad if you are really new at modding, but needs some work.

Posted: Wed Mar 07, 2007 5:55 pm
by SpecOp44
I like the fact that you put a Death Star in the sky, even though it's poorly done.

Posted: Wed Mar 07, 2007 5:57 pm
by StalkingGrunt911
I never did like Start Wars and I don't really like this mod either. The thing in the sky I guess Death Star or whatever does look pretty bad, and the model in the star wars 10.jpg is horrible. Sorry.

Posted: Wed Mar 07, 2007 6:11 pm
by ninja modder
death star is upside down...kinda reminds me of my old hoth mod...i even had a lightsaber and blaster rifle and pistol UV mapped in and etc.....

good for a first i guess. better then some...just cause you got models...i guess...

Posted: Wed Mar 07, 2007 6:37 pm
by Aumaan Anubis
you should have a dark map if you have a dark sky. other than that, its allright.

Posted: Wed Mar 07, 2007 8:12 pm
by theycallmechad
Kornkidcrazy, where are you and your Tatooine?! :cry:

Please don't give up on it.

This mod looks good, though. Where did you get your stars from, or did you draw them?

Posted: Wed Mar 07, 2007 8:13 pm
by Nemihara
2/10. I only liked your Death Star thing. Reminds me of an old mod I made. The sky is dark, so logically the ground should be too. Nice for a first mod.

Posted: Wed Mar 07, 2007 10:19 pm
by nanagn11
lightmap doesnt go with the sky, you should also have added a skin

Posted: Thu Mar 08, 2007 3:14 am
by LostWithin
theycallmechad wrote:Kornkidcrazy, where are you and your Tatooine?! :cry:

Please don't give up on it.

This mod looks good, though. Where did you get your stars from, or did you draw them?
Last i checked with him, because i was gonna beta test, it was giving him tons of problems and he was very busy with school. :wink:

Posted: Thu Mar 08, 2007 7:52 am
by MilyardoX2
the mod is ok

Posted: Thu Mar 08, 2007 12:03 pm
by BADSMILEY
i made this mod like a month and a half ago

Posted: Thu Mar 08, 2007 12:04 pm
by uralllame
The Death Star is the wrong way round. The light side is facing away from the "sun".

Posted: Thu Mar 08, 2007 12:05 pm
by BADSMILEY
uralllame wrote:The Death Star is the wrong way round. The light side is facing away from the "sun".
aww crap

oh yeah and the ground is bright because of the sun.

Posted: Thu Mar 08, 2007 12:21 pm
by MilyardoX2
why are the shadows backwards?
the sun seems to be placed on the wrong side of the map

Posted: Thu Mar 08, 2007 1:41 pm
by Mr N
To those who keep saying "It's sunny out, so the sky shouldn't be dark" need to think again. The sky can be pitch black (must still have a "sun" though) and it can still be daylight. A good example of this is the Earth's moon. However, some of the shadows are incorrect, but other than that, this mod looks pretty good.

6.5/10

Posted: Thu Mar 08, 2007 1:50 pm
by theycallmechad
I made a mod back in the day on the same map with a black, starry sky just like this, and nobody said a thing about it. I think it can work. Of course, I (like so many of you) have yet to play the map and decide for sure if this is the case or not.

Posted: Sat Mar 10, 2007 2:18 am
by supercoolguy117
eh. you need to model the vehicals. and you shouldnt do shader swaps to the weapons, you should do them to the muzzle...thing...
you know the fire from the gun.
ahaha