Page 1 of 4
Abyssal - Pyroman
Posted: Sun Mar 04, 2007 12:55 am
by Pyroman
Well I was workin' on this baby for over 1 day now! Crazy huh? Well I have worked my ass off to finish this tonight...I have done everything; team spawns, gametypes, weapons, player spawns, all that. Apply to Gemini.
Description:
In the depths of the ocean, this covenant shrine has never been inhabited by any human beings. Why not be the first?
Weapons:
Battle Rifle
Carbine
Energy Sword
Frag Grenades
Plasma Grenades
Plasma Pistol
Plasma Rifle
Shotgun
SMG
Sniper Rifle
Map:
Covenant crates placed around
Doors closed to block off places that aren't needed
Massive egg<Find it and get something...(Without using a flycam)
Gametypes:
KOTH fixed
CTF fixed
Assault fixed
Territories fixed
Oddball fixed
Team spawns fixed
Pictures:
Not as dark as what the pictures show.
Bugs:
The prophet hologram is there...just not the prophet...Don't have a clue why either...
DOWNLOAD SPPF HERE
Download Mirror Here
THANK YOU SNAVE!^^
Credits:
pokecancer & Anthony - Helping figure out an error in beginning...And for H2Core, H2Guerilla and Entity
farklem - Dothalo
low8 - SPPF
xbox7887 - Yelo trainer
Aequitas - UberScreenshotTool
And other I have forgotten...sorry
Posted: Sun Mar 04, 2007 12:56 am
by Anthony
good job forgot me mb

and ur not the first

I was heh
Posted: Sun Mar 04, 2007 1:07 am
by Pyroman
Anthony wrote:good job forgot me mb

and ur not the first

I was heh
Yea sorry bro I got you.
Well...First person to have the program publicly...

Posted: Sun Mar 04, 2007 1:18 am
by Dissolution241
Nice, good job. I'm gonna start looking for the egg right now.
Posted: Sun Mar 04, 2007 1:21 am
by JesseCuster
Damn thats cool, that is the beginning......
Pyro my man, u defently got too much time hehe
Let me try it soon , looks sweet
special greetz to u
edit.....i played the map...cool area..but wtf?
this is what i get....i saw the same prob in a older bsp conversion that i get from someone..any ideas what happen?
Posted: Sun Mar 04, 2007 3:16 am
by xzodia
looks like your shared files are messed up
Posted: Sun Mar 04, 2007 3:24 am
by JesseCuster
oh yeah..i try to use fresh maps....

, but i tought they are fresh...mh

Posted: Sun Mar 04, 2007 4:24 am
by kibito87
oh geez, that was fast. Awesome. I may test this. Looks good though pyro!
Posted: Sun Mar 04, 2007 7:37 am
by Dojorkan
Regret appears there through the BIPD placement I think.
Posted: Sun Mar 04, 2007 7:45 am
by Dootuz
Anthony wrote:good job forgot me mb

and ur not the first

I was heh
lol
Posted: Sun Mar 04, 2007 8:03 am
by CrazyGruntModder
I'm gonna have to try this. It looks really cool from what I saw. I didnt think anyone would finish this fast either
Thumbs up!
Posted: Sun Mar 04, 2007 8:14 am
by DoorM4n
holy shit pyroman, u must have been up since 5 am
Posted: Sun Mar 04, 2007 9:22 am
by StalkingGrunt911
Nice, I got this BSP in MP too and was planning on making a mod on it. Glad you did now I don't need to.

I had the same thing with the prophet not being there but I like the chair anyways I sit on it forget the prophet.

Posted: Sun Mar 04, 2007 11:16 am
by -DeToX-
Stalking don't you dare. We all know thats my chair that I watch the NFL in >_>.
Nice Pyro sorry I couldnt make it.
Posted: Sun Mar 04, 2007 11:52 am
by Kochon le best
JesseCuster wrote:**** thats cool, that is the beginning......
Pyro my man, u defently got too much time hehe
Let me try it soon , looks sweet
special greetz to u
edit.....i played the map...cool area..but wtf?
this is what i get....i saw the same prob in a older bsp conversion that i get from someone..any ideas what happen?
same here. i taught it was because of ntsc/pal, but it looks like its not that...
Posted: Sun Mar 04, 2007 12:00 pm
by SpecOp44
Kochon le best wrote:same here. i taught it was because of ntsc/pal, but it looks like its not that...
Get a clean Shared.map like xzodia said.
Posted: Sun Mar 04, 2007 12:02 pm
by Pyroman
^^I have never seen that problem before...But good thing it's not because of the map.
Glad everyone likes it.

Posted: Sun Mar 04, 2007 12:14 pm
by Kochon le best
SpecOp44 wrote:Kochon le best wrote:same here. i taught it was because of ntsc/pal, but it looks like its not that...
Get a clean Shared.map like xzodia said.
i have a clean shared. but you know what? my french friend made a map of halo delta, i tested it, and shitty graphix. i made it myself tested and whooaaa nice graphix, so its NOT shared.map
i'm pretty sure it's ntsc/pal
Posted: Sun Mar 04, 2007 12:18 pm
by XTHIRST
I likuh thuh mod u posted. I dont git thuh messed up grafix.
Posted: Sun Mar 04, 2007 12:36 pm
by -DeToX-
Kochon le best wrote:SpecOp44 wrote:Kochon le best wrote:same here. i taught it was because of ntsc/pal, but it looks like its not that...
Get a clean Shared.map like xzodia said.
i have a clean shared. but you know what? my french friend made a map of halo delta, i tested it, and *** graphix. i made it myself tested and whooaaa nice graphix, so its NOT shared.map
i'm pretty sure it's ntsc/pal
The map files are the same. Just the XBE's are different.
It must be the patch for you. Or an error while patching or maybe they built it wrong or maybe it is a shared.map. Maybe you used a different one for your map.