[MOD] Cliffside_Manor by JC
Posted: Sat Jan 13, 2007 6:29 pm
Cliffside_ManorV1
By: JesseCuster


No teamspawns yet, i really try this , but i dont know what i m doing wrong.If someone wants a credit, please give me this ***Teamspawns
Little Waterfalls-Sometimes the water falls only, when u look up to the spots where i placed them
Rain goes thru the floors and walls, but its not very bad
For nonhost some doors are out of the normal cords..very weired
maybe h3 shields in V2, what u think about it?
(if someone knows how to fix this, PM or IM me please)
Gametypes:all gt are tested and Ok,at the first slc tests flag,oddball and bomb are falling thru the mach +deathspawns for nonhost,dont know why..for me everything is fine..
Screenshots:






CREDITS:
thecallmechad-for ubernice bumpmaps(skin),mapname and being a very helpfull friend THX a lot dude
HSM-for being one of the first keyusers and for the idea "automatic doors"
Smacktalker-for helping me every time
GAMA and friends *greetz*
DeToX-For his awesome tools
Pokecancer and Team -Entity
The Swamp Fox-ADI
Farklem -Dot Halo
IF-Serenity
Low8-SPPF
Vodoo -Halomods post generator
Betas: Chad,Homehacker,DaliasK7-3,M
By: JesseCuster



- Author: __.JesseCuster
Websites: _.http://www.halogamaonline.com_.http://www.faisalmods.com
Patch:___-.http://faisalmods.com/JesseCuster/cliff ... r_sppf.rar
Type: ___--SPPF
Patch:___-.http://faisalmods.com/JesseCuster/cliff ... renity.rar
Type: ___--Serenity
MMPics:___-.http://faisalmods.com/JesseCuster/MMPics_CM.rar
Base: ___-.Gemini
Map Information:
[ YES ] __System Link
[ YES ] __BSP Mods
[ YES ] __Skin
[ YES ] __Machines Added
No teamspawns yet, i really try this , but i dont know what i m doing wrong.If someone wants a credit, please give me this ***Teamspawns
Little Waterfalls-Sometimes the water falls only, when u look up to the spots where i placed them
Rain goes thru the floors and walls, but its not very bad
For nonhost some doors are out of the normal cords..very weired
maybe h3 shields in V2, what u think about it?
(if someone knows how to fix this, PM or IM me please)
Gametypes:all gt are tested and Ok,at the first slc tests flag,oddball and bomb are falling thru the mach +deathspawns for nonhost,dont know why..for me everything is fine..
Screenshots:






CREDITS:
thecallmechad-for ubernice bumpmaps(skin),mapname and being a very helpfull friend THX a lot dude
HSM-for being one of the first keyusers and for the idea "automatic doors"
Smacktalker-for helping me every time
GAMA and friends *greetz*
DeToX-For his awesome tools

Pokecancer and Team -Entity
The Swamp Fox-ADI
Farklem -Dot Halo
IF-Serenity
Low8-SPPF
Vodoo -Halomods post generator
Betas: Chad,Homehacker,DaliasK7-3,M