H2X plugins

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gobs13





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H2X plugins

Post by gobs13 »

18 new plugins made by me. vehi and weap are updated.

here are some

Light
Image
Projectile
Image
Machine
Image

http://www.megaupload.com/?d=B7SXUEVF
im too lazy
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GametagAeonFlux




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Post by GametagAeonFlux »

There's no A in explode...but neat.
DarkMetal





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Post by DarkMetal »

Hey, check this out:
http://files.halomods.com/viewtopic.php?t=58199

Maybe you could define some of the unknown stuff in those plugins.
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gobs13





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re

Post by gobs13 »

yes Aeon i am a horrible spellur.

dark metal thanks for that link, now i can find more than floats and indents.
im too lazy
Shalted




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Post by Shalted »

I'm pretty sure most of those values have already been discovered, and documented...

You should probably check out our plugins:
www.haloplugins.com

And H2X uses an old and not fully compatable plugin system, Entity's .ent is much easier to work with.
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Dootuz





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Post by Dootuz »

gobs13 wrote:yes Aeon i am a horrible spellur.
are you trying to take my title?????

but nice plauigns!
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smacktalker




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Post by smacktalker »

lol

expload :lol:
use entity not h2x
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T1xAnton




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Post by T1xAnton »

H2X FTW!!!! Anyway, I thought these values had already been mapped out? Even if they weren't Entity covers them so just use Entity.
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TheTyckoMan




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Post by TheTyckoMan »

ah the good ol days of h2x plugins.....sigh....I wish there was an easy way to convert them into ent(ifp) format......H2X was one of the best plugin systems for advanced modders, but that was just because of how customizable it is. That's also it's bane, most modders don't want to have to worry about all that stuff, so that's why ent is better. I learned that a while ago with my meta editor (entity's main meta editor), I spent a lot of time on stuff that people don't really use, oh well, just gave me more programing practice. :D
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Dootuz





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Post by Dootuz »

Enthy dosent like me much. Or maeby just not my pc.... It takes forever to do anything with this pc. so i use H2x. And i dont like how enthy has SOOOOOOOOOOOOOO many errors. Thats why i use H2x.

But unfornatly i have to use enthy still XD but I will use these plguins in h2x and see if i can remove enthy from my life!!! yay
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kibito87




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Post by kibito87 »

enthy? lol. Well, what kind of problems do you get with Entity? I've been using 1.3 for awhile now and from what I can remember it's worked flawlessly...besides corrupting my bitmaps.
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TheTyckoMan




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Post by TheTyckoMan »

Dootuz wrote:Enthy dosent like me much. Or maeby just not my pc.... It takes forever to do anything with this pc. so i use H2x. And i dont like how enthy has SOOOOOOOOOOOOOO many errors. Thats why i use H2x.

But unfornatly i have to use enthy still XD but I will use these plguins in h2x and see if i can remove enthy from my life!!! yay
You do know that pokecancer coded H2X and coded most of Entity, right?
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Dootuz





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Post by Dootuz »

yeah he did a good job on both also :). Its not that i dont like enthy .... I dont like any modding prgrams lol... no.

I like h2x alot but I use enthy more.
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T Beezie




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Post by T Beezie »

Dootuz wrote:yeah he did a good job on both also :). Its not that i dont like enthy .... I dont like any modding prgrams lol... no.

I like h2x alot but I use enthy more.
Just so you know, it's Entity, NOT Enthy.


Entity>ALL
BTW, I've seen many of your posts, and, wow, you should really slow down when you type. People might take you more seriously when your posts are legible. Don't tell me you don't have time or you're in a hurry, because your're online 24/7. You have all day, so please, just calm down.
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Post by xbox7887 »

Oh the good old days when we were using the h2x plugin system to document AI... 8)
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