[Mod] Swamp Lands - .dalton aka brian151337 v1

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[Mod] Swamp Lands - .dalton aka brian151337 v1

Post by brian151337 »

Swamp Lands
By: .dalton aka brian151337
  • Image


    Apply to GEMINI



    Author: .dalton aka brian151337
    Preview: Video Link
    Patch: Download Link
    Patch Type: SPPF
    Map: Beaver Creek

    Map Information:
    [ YES ] System Link
    [ YES ] BSP Mods
    [ YES ] Map Skin
    [ YES ] Model Injections
    [ NO ] Machines Added
    [ NO ] Biped Mods
    [ NO ] Vehicle Mods
    [ NO ] Weapon Mods
    [ NO ] AI Added
    [ NO ] Injected Scripts
    [ NO ] Teleporters Added
    [ NO ] Injected Sounds
    [ YES ] Lighting Mods
    [ NO ] Jmad Edits
    [ NO ] Physics Mods



Story:
This place was once full of life. But now is overgrown and flooded.


Mods:
I added wtaer to Beaver Creeks BSP and injected it into Gemini. Then added fog and darkened the lightmap and added some models and skinned the map.
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Credits:
TF6 - UberLightmapTool
Brok3n Halo - Entity
StalkingGrunt911 - for all the help and being a cool guy :)
Detox - for his app and being a cool guy and answering my questions :) farklem - DotHalo
TurboSquid - for the cool models anyone else I forgot just PM me and Ill add you ;)
Created By the Lost Mods Post Generator
Last edited by brian151337 on Sun Nov 12, 2006 2:09 pm, edited 2 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

A little too dark for my liking, but not bad.
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Post by halo0001 »

ok...but wut was the bsp mod? could u take a pic mb??

EDIT: nm mind i didnt read the post lol :)
Last edited by halo0001 on Sat Nov 11, 2006 10:09 pm, edited 2 times in total.
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Post by Thrasher Alpha »

nice 8/10
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Post by brian151337 »

the bsp mod is that its beaver creek in gemini :wink: if that doesnt qualify as a bsp mod then just let me know and ill change it :) and thnx for the comments :)
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Post by Elite747 »

I like it, but the M-4 model lacks detail and some parts like the magazine are not looking too good.
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Post by brian151337 »

they were the best free models i could find from turbo squid :lol:
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Post by StalkingGrunt911 »

Looks cool. I will play this tommorrow because I am tired but yet I can't go to sleep. >_<
The fog is a little dark for the map. Where exactly is the water?
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Post by SingingBlaze »

Looks good I will comment once I have tested.
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Post by brian151337 »

on the ground. its like knee high :) look closely at the pics :wink:
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Post by Cragsterboy »

hmmm looks cool!

Nice idea with the water, never seen tht one done before on a swampie mod!
But your models are lacking some detail! But anyway good mod
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Post by Kewl-Aid »

you didnt have to add the water, all you had to do was raise it....
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Post by brian151337 »

you have to add it because beaver creek's water is just a shader there for not raisable i think. correct me if im wrong :wink:
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Post by Boney526 »

Looks good, but...

It says its non-system link, so fix that.

Also, try to make the hand-placement on the models better. Not a must, but a plus.
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Post by brian151337 »

well it says N/A which means its not tested. i used entity and used the fix system like tool so it should be but im not 100% sure so i didnt put yes or no :?
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Post by StalkingGrunt911 »

I finally played the mod. I liked that it actually had water in it to make it swampy. =D The skin was pretty good. The map was very dark and I played it real quick with my brother and I would have fun waiting for him in the dark then assassinating him =).

Anyways this patch is System Linkable and it has a main menu feature included so expect it in the Serenity Repository soon. :wink:

Fixed the Author name. :wink:
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Swamp Land.serenity
(7.75 MiB) Downloaded 52 times
Last edited by StalkingGrunt911 on Sun Nov 12, 2006 12:56 pm, edited 1 time in total.
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Post by brian151337 »

wow. thnx for that but im updating the mod as we speak with more models and things of that nature so the updated version will replace this one in the repository right? also im lightening the map up a little bit to make for easier game play :)
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Post by GametagAeonFlux »

Tsk tsk Stalking, you didn't update the Author's name in the .serenity, so it says you made it. :?

But good job on getting it system linkable.
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Post by brian151337 »

lol i used the fix system link tool in entity so it should have already been but i havnt been able to test so :? but from what he said it is so yay :D
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Post by StalkingGrunt911 »

GametagAeonFlux wrote:Tsk tsk Stalking, you didn't update the Author's name in the .serenity, so it says you made it. :?

But good job on getting it system linkable.
>_< I just remembered that when I was coming back to this post...I will update it real quick. Sorry about that.
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