[HLWN] Graveyard (gemini) SP--MP Mod Made By xX KEASLA Xx

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xX_KEASLA_Xx





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[HLWN] Graveyard (gemini) SP--MP Mod Made By xX KEASLA Xx

Post by xX_KEASLA_Xx »

I have made a SP--MP mod witch has
SP--MP
AI(note the AI are not there to kill)
Custom Models
Fog
Skin
you need to change the name of gemini.map to graveyard.map
YOU WILL NEED THE MAINMENU PATCH TO USE THIS MOD
(note the death barrier stoped working for some reason so if u fall off
u will need to kill yourself)

Here are the pics/vid of the map
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Here are the pics of the weapons
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Download from FileFront
Download Graveyard and mainmenu.sppf
Download Graveyard and mainmenu.serenity

Download from RapidShare
Download Graveyard and mainmenu.sppf
Download Graveyard and mainmenu.serenity
Last edited by xX_KEASLA_Xx on Sun Oct 22, 2006 2:32 pm, edited 2 times in total.
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Post by edinajughead »

very nice,
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SpecOp44




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Post by SpecOp44 »

It seems like the fog's too thick, but other than that good job.
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Post by qwerty12345 »

this is one of the nice mods i have ever seen
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Post by T Beezie »

are those flood carriers chain-spawning? :shock:
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Post by CptnNsan0 »

hey you took my name :wink: . no its ok.

pretty nice mod. love the chainspawning flood. fog is meh but pretty sweet.
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Post by Boney526 »

I'll try it later, it looks really good. Question, why not add the Main menu info to the serenity?
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Post by Geo »

Very nice, your modding skills are developing nicely.

The models are very nice, shame theyre not skinned though, but good job... did you make them?
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xX_KEASLA_Xx





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Post by xX_KEASLA_Xx »

iGeo wrote:Very nice, your modding skills are developing nicely.

The models are very nice, shame theyre not skinned though, but good job... did you make them?
yes i made the my self
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CptnNsan0




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Post by CptnNsan0 »

change the uzis shader :x
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Post by xX_KEASLA_Xx »

CptnNsan0 wrote:change the uzis shader :x
i like it as it is
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Post by StalkingGrunt911 »

I don't really like the uzi's shader of the needlers as well but this isn't that bad try change the fog's thickness as well.

Are you entering this in the Haloween Contest?
EDIT: I just saw that you did. :)
xI_Z3RO_Ix





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Post by xI_Z3RO_Ix »

this a sweet mod 10/10
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Post by OKI_LeGacY »

Looks oddly familiar to biohazard III.
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Post by -DeToX- »

The skin(if there is one), Doesn't match the theme you are seeming to set.

Man why would you make an Uzi use a Needler's shader? =/
And a rocket use an SMG shader. =(

Other than that, the Models are good, just the skin needs some work. And nice job on the AI. Just don't make it chainspawn.
Last edited by -DeToX- on Fri Oct 20, 2006 3:35 pm, edited 1 time in total.
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xlRainlx




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Post by xlRainlx »

pretty good. chanispawning kinda gets annoying though. also why did u release it if the barier doesnt work? you should have tried to fix it cuz wut if the person who falls has no grenades?
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Post by xX_KEASLA_Xx »

xlRainlx wrote:pretty good. chanispawning kinda gets annoying though. also why did u release it if the barier doesnt work? you should have tried to fix it cuz wut if the person who falls has no grenades?
they are fucked
Last edited by xX_KEASLA_Xx on Fri Oct 20, 2006 4:19 pm, edited 2 times in total.
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xlRainlx




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Post by xlRainlx »

u could have made invisible walls by using machs and nulling out their shaders.
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Post by -DeToX- »

Or you could've fixed it... Its not hard at all...
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Post by ScottyGEE »

This mod is not eligable for entering the Halloween contest as the rules state in order to enter, one needs the [HLWN] prefix...

God dam we had none of these problems last year >_<
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Technically its only me animating though ;)
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