Page 1 of 2
					
				[Halo2] [Swamp] - CptnNsan0
				Posted: Sun Oct 15, 2006 9:22 am
				by CptnNsan0
				Swamp
- Author: __ CptnNsan0 
 Website: ...http://www.halopatch.com
 Video:__....
 Patch:__....
 Type:___...SPPF
 Base:___...Beaver Creek
 
 Changes:
 -entire level skinned
 -glowbugs from backwash are scattered around the map
 -trees with collision
 -fog added
 -arbitor replaces the elite
 -arbitor has fp skin
 -many little plants added around the map to give it more of a swampy feel to the map.
 
 Map Information:
 [ UNTESTED  ] __System Linkable
 [ ___ ] __Weapon Mods
 [ YES  ] __Skin Mods
 [ ___ ] __Physics Mods
 [ YES  ] __Lighting Mods
 [ ___ ] __Vehicle Mods
Time spent on mod: 1 hour
Preview Images:

arbitor replaces the elite.

new fp armor
 

glow bugs
 
Credits:
Entity
Halopatch
Halomods
This topic was auto generated with The Mimesis Mod Post Generator 
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:26 am
				by xXtR1Xm1Xx
				I really like the feel and skin on this one, beaver creek usually isnt all that great but this is pretty good. GJ.
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:28 am
				by OwnZ joO
				For 1 hour this is a sick mod. GJ
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:33 am
				by gamefreak249
				Like I said on HP, I like it.
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:39 am
				by TrashiestGerm
				great, but the bright lil bushes killed the dark map.
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:50 am
				by When Shrubs Attack
				WOW!! way better than ours. 9.9987406/10 (nuttin is perfect)
great job!
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:54 am
				by smacktalker
				too bad the glowbugs don't systemlink
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:55 am
				by CptnNsan0
				thanks for the comments. Im still making a version 2 with more glowing bugs, and i have to fix a tree that is floating in the air. Im open to suggestions and TrashiestGerm I will darken up the bushes.
I am also currently making a map pack with all of my mods that will include mods like this one and graveyard 2. In total there will be about 12 new maps
			 
			
					
				
				Posted: Sun Oct 15, 2006 9:58 am
				by Enlighten3d-one
				smacktalker wrote:too bad the glowbugs don't systemlink
XD
of course they do, they're in a BUNGIE made map and you can play it over System link or xbl and it works so why wouldnt the slc in this map?
 
			
					
				
				Posted: Sun Oct 15, 2006 9:59 am
				by smacktalker
				because they're from backwash maybe? scen tags dont systemlink in other map
			 
			
					
				
				Posted: Sun Oct 15, 2006 10:05 am
				by Hawaiian Modder
				Do you mean like system link without the map, or with the map.
Looks good, Really never liked beaver creek.
I'm still waiting for someone to put actual beavers in beaver creek.
			 
			
					
				
				Posted: Sun Oct 15, 2006 10:08 am
				by Enlighten3d-one
				Hawaiian Modder wrote:I'm still waiting for someone to put actual beavers in beaver creek.
XD LMFAO XD
ill get right to that 

 
			
					
				
				Posted: Sun Oct 15, 2006 10:11 am
				by smacktalker
				the added scen-tags won't show up on the clients xbox.
			 
			
					
				
				Posted: Sun Oct 15, 2006 10:14 am
				by StalkingGrunt911
				Looks really nice I was hoping you would do something with the water to actually make it look swampish. The bushes don't look that good when they are light. For a hour it's really good. 8/10
			 
			
					
				
				Posted: Sun Oct 15, 2006 11:11 am
				by supremesniper1
				it looks really good
			 
			
					
				
				Posted: Sun Oct 15, 2006 11:20 am
				by Sgt.Peppers
				I'm pretty sure that sig is a just a 
liiiittle too large 

 ^^^^
 
			
					
				
				Posted: Sun Oct 15, 2006 11:25 am
				by yodoo17
				that elite looks really cool
			 
			
					
				
				Posted: Sun Oct 15, 2006 11:43 am
				by BOBtheMASTER
				great mod 9/10 this just proves that you dont have to put a ton of time into a mod for it to be good.
ps: wow dat sig is da uber HuGe!!
			 
			
					
				
				Posted: Sun Oct 15, 2006 11:45 am
				by Sgt.Peppers
				BOBtheMASTER wrote: this just proves that you dont have to put a ton of time into a mod for it to be good.
Agreed. And why the Arbiter? I hate the Arbiter. Oh well, just my opinion, everything else looks really good.
 
			
					
				
				Posted: Sun Oct 15, 2006 12:12 pm
				by Dojorkan
				You should use the Arbiter FP model instead of putting his shaders ont he normal Elite FP. 
