Page 1 of 2

[mod] Invasion of the flood by, SnakeJKnight -ai mappack mb?

Posted: Wed Sep 27, 2006 7:36 pm
by snakejknight
Invasion of the flood by, SnakeJKnight

Author:SnakeJKnight
Mod Name:Invasion of the flood
Mod type:Serenity
Base map:Backwash
Video:
Download:



AI


Pictures:
Image
Image
Image


Discription:
Ok, here is an ai map that spawns correctly (almost i'd make less if possible) the flood has a jmad edit so it moves but its dumb... one thing about the flood though is that they run a hell of alot faster than the mc.

to make them respawn i used this script...

Code: Select all

(script continuous respawner
 (sleep_until (<= (ai_living_count 0000) 0))
 (ai_place 0000)
)
thank u VSG19902 for the script

Any i had a thought, would u guys like it if i mad a jmad ai map pack... release it, then update it once i get all respawns working, wait till the respawn works then release it, or just not bother.

answer the poll at the top of the page and i will do it if everyone wants


This topic was generated with theUniversal Halo Post Generator

Posted: Wed Sep 27, 2006 7:50 pm
by foxfanatic23I7
wow these ai mods are coming so fast, a mappack needs to be made. (i wanna do it :D)

awsome job though

Posted: Wed Sep 27, 2006 7:56 pm
by Trulife8342
I love these AI mods

Posted: Wed Sep 27, 2006 7:58 pm
by destroyer69
Very nice. I love how dumb they are. Reminds me of one of my teachers.

Posted: Wed Sep 27, 2006 8:04 pm
by snakejknight
Trulife8342 wrote:I love these AI mods
wow a compliment by trulife... thats a first for me

or was it sarcasm???

anyway how are zones comming, or did u decide to not do that?

Posted: Wed Sep 27, 2006 8:26 pm
by 1nevitablEnd
wow flood on backwash! no way lol, i like ai mods too they show how far the moding community has evolved, nice job

Posted: Wed Sep 27, 2006 8:42 pm
by MrBalll
There's so many of them. This was very fun to play, especially since they respawn. Played for a good 30 minutes or so and it never got boring, especially with a few weapon modifications. :D Good job on this one, I really liked it.

Posted: Wed Sep 27, 2006 9:09 pm
by xXxCocoFangxXx
Very nice! I have downloaded all of your AI Mods, I think they are awesome! Great job and keep it up! =]]

Posted: Wed Sep 27, 2006 9:48 pm
by T Beezie
w00t!
:shock: !?!Respawn Script!?! :D
<3

Nice work man!

Posted: Wed Sep 27, 2006 10:14 pm
by snakejknight
nt my script, it was in the ai project, and it doesn't work perfectly, it only spawns the 2nd squad, and it is never ending... thats y i only use one ai placement, otherwise it would overload the map

Posted: Wed Sep 27, 2006 10:26 pm
by Sephirothxx7
i keep getting a failed to load the map, and i cant find CMR anywhere...

i used a program called CMR 2, and i still gt the message (I'm no newb i know that it has to be resigned and stuff)

Posted: Wed Sep 27, 2006 11:22 pm
by SingingBlaze
Do you think you could maybe expand on WastingBodys AI in MP Tutorial with a respawning tutorial? Probably be a good idea.

To the guy above can you use serenity properly? If not look for Monkey Turds tutorial in the tutorial section on how to use it. Btw Don't use a TData Resigner or discuss it. Yelo has to disable the auto-update so thats silly and Tdata resigners are not supported by Halomods.

Posted: Wed Sep 27, 2006 11:31 pm
by Sephirothxx7
Kk thanks

Posted: Thu Sep 28, 2006 3:01 am
by Thrasher Alpha
make a mappack!

Posted: Thu Sep 28, 2006 3:11 am
by StalkingGrunt911
This one actually looks like fun good job.

Posted: Thu Sep 28, 2006 5:13 am
by Zone 117
Team Halo Remapped has already been working on a map pack. It is almost perfect. We just need about 20 more AI mods. So you AI modders get to work. And I encourage others to start working on AI mods so you can have your share in Halo Remapped Disc 6.

Btw, another great AI mod, good job SnakeJKnite!

Posted: Thu Sep 28, 2006 5:30 am
by latinomodder
VSG did that script in the ai thread. Also that is a good script except we still need to get squad respawn. Nice job when my hwk gets lower I shall play 8)

Edit:holly shit my spelling sucks

Posted: Thu Sep 28, 2006 5:56 am
by snakejknight
latinomodder wrote:VSG did that script in the ai thread. Also that a good script except we still need to get quad respawn. Nice job when my hwk gets lower I shall play 8)
problem is once it starts it doesn't stop, so if there are tooo many poitions they will spawn forever and lagg the game

Posted: Thu Sep 28, 2006 6:42 am
by SpecOp44
Sephirothxx7 wrote:i keep getting a failed to load the map, and i cant find CMR anywhere...

i used a program called CMR 2, and i still gt the message (I'm no newb i know that it has to be resigned and stuff)
Halomods does not support TDATA resigners.

Posted: Thu Sep 28, 2006 11:10 am
by Trulife8342
No I wasnt being sarcastic I really do love these modsjust like s.o.l might love script mods just knowing that you opened a new door to modding feels great.