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Beavercreek AI BETA

Posted: Sun Sep 24, 2006 4:05 pm
by t_mann05
[ YES] __System Linkable
[ NO] __Weapon Mods
[ NO ] __Skin Mods
[ NO ] __Physics Mods
[ NO ] __Lighting Mods
[ NO ] __Vehicle Mods
[YES] ___AI Modz

This mod is for Beavercreek. There are a bunch of AI spawned in the map such as MC's Elites, Buggers, and Hunters. It is pretty fun until everything dies, but then u just restart!...if anyone would like to continue and make this mod better by adding to it, i give you permission! I hate the way i start mods and dont finish, tell me what you think of it so far.

NOTE: YOU MUST HAVE THE YELO TRAINER TO ENABLE THE AI

Posted: Sun Sep 24, 2006 4:10 pm
by Vicarious
i think this needs pix

Posted: Sun Sep 24, 2006 4:15 pm
by stewygriffen6666
can you like give us a pic our a video and have you tested it?

Posted: Sun Sep 24, 2006 4:15 pm
by snakejknight
use the jmab move forward to make them fallow u

Posted: Sun Sep 24, 2006 4:16 pm
by Battery
umm theres a pics for mods section in new users click here, feel free to post your mod there, and yea we do take videos to

Posted: Sun Sep 24, 2006 4:20 pm
by Enlighten3d-one
well i do anyway ;)

Posted: Sun Sep 24, 2006 4:25 pm
by slayer410
Nice mod, oh and your hunters charge and run when after getting hit with a grenade. :) Although, your bugger dies to fast for my taste...

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Pics

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My favorite! :P
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Posted: Sun Sep 24, 2006 4:25 pm
by snakejknight
i normaly do 2, but i'm on my way out the door for about a week, so i can't

Posted: Sun Sep 24, 2006 4:28 pm
by t_mann05
Sorry for no pics that screenshot trainer never would work for me...So if anyone is willing to take a few pics :D I released this mainly because of the lack of AI modz and everyone seems to want them. So this is just to show u what ive done so far.

Posted: Sun Sep 24, 2006 4:30 pm
by snakejknight
do they move?

Posted: Sun Sep 24, 2006 4:38 pm
by Battery
ok the mod you posted was in file form, all you had to do was put .sppf at the end :wink:

edit: no they do not move, im testing it right now :P, the hunters are killed way to quick, by the tank, so i stoped the ai so i could have hunters helping me :lol:, and yes they do go on your team,

Posted: Sun Sep 24, 2006 4:43 pm
by t_mann05
snakejknight wrote:do they move?
Yes they will react to you if you get close they will melee you. If you throw a grenade at a hunter sometimes they retreat. The Hunter also has his weapon in hand and is ready to kill you. I tried jackals and grunts, but they always made it freeze.


THANKS FOR THE PICS SLAYER410

Posted: Sun Sep 24, 2006 4:59 pm
by Battery
i never saw the buggers where are they?

Posted: Sun Sep 24, 2006 5:03 pm
by t_mann05
inbetween the 2 MC's on top of the base! The MC's usually kill it if u dont kill them first lol....its weird its like everyone vs. you and the hunters, depending on if u put it on team slayer or not.

Posted: Sun Sep 24, 2006 5:08 pm
by Battery
ok

edit: different armies have different team colors?

Posted: Sun Sep 24, 2006 5:15 pm
by stewygriffen6666
which is on which team?

Posted: Sun Sep 24, 2006 5:22 pm
by Battery
no i put a question mark after it :P

Posted: Sun Sep 24, 2006 5:26 pm
by MrBalll
Tanks and Wraiths on Beaver Creek...interesting.

Posted: Sun Sep 24, 2006 6:01 pm
by stewygriffen6666
lol yeah and a stupid elite just boarded my banshee that ba*ter*

Posted: Sun Sep 24, 2006 6:26 pm
by StalkingGrunt911
MrBalll wrote:Tanks and Wraiths on Beaver Creek...interesting.
That's what I was thinking but looks fun.