[Halo 2] [mod/skin] Sweeeeet Elongation Mod [UPDATED!]

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Total votes: 8

XxXFYCNXxX




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[Halo 2] [mod/skin] Sweeeeet Elongation Mod [UPDATED!]

Post by XxXFYCNXxX »

I made this mod a couple months ago but never released it. This mod was at first a joke but then i got bored one day and tarted messing around with shaders and skinned some stuff. Then i made a few weapon mods and effects. I really enjoyed making and playing this mod and i hope you do too. Thanks to imlvl2LEGIT for the picsof the non updated version

BOTH DOWNLOADS BELOW

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pics of the updated version. Sorry for the low quality, the program i use lowered the qualitywhen its put into .gif

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Attachments
elongationmod2.serenity
UPDATED VERSION! serenity patch for elongation
(245.06 KiB) Downloaded 254 times
elongationmod.serenity
serenity patch for elongation worth the download
(215.92 KiB) Downloaded 77 times
Last edited by XxXFYCNXxX on Fri Aug 04, 2006 12:14 pm, edited 3 times in total.
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RA1N THE ELITE




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Post by RA1N THE ELITE »

once again it's alright, but I know you can do better. How? I like how that mc came out. Yeah i know I said that already but he looks pretty cool.
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Post by XxXFYCNXxX »

haha. what should i do to it? Im running out of ideas.
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Post by RA1N THE ELITE »

try giving the gray parts more detail. cuz they look to smooth.
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Post by XxXFYCNXxX »

what gray parts? I'm thinking about injecting a fuel rod cannon into the map also
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Post by dirtybum »

not sure if its possible but it would be cool if instead of the boxes on the conveyor belt put spartans on one side and elites on the other
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Post by XxXFYCNXxX »

its not possible, cuz its the same thing. It would be possible to have all spartans or all elites tho
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Post by SpecOp44 »

Is it just me or all the glass on the map is all green now?
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Post by PPFNOOB101 »

take the hog out...
and althought i usually hate shader swaps...these arent bad
looks good though
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XxXFYCNXxX




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Post by XxXFYCNXxX »

haha yea its not just u specop, i changed the sky for some teal color thing...lol and I just added a fuel rod gun to the map, I'll take the hog out and the ghost. I think i will add a gravity throne instead of the hog and something else for the ghost. Maybe i will change the sky If u want
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Post by CabooseJr »

i like the skin on the biped
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Post by -Treetoad- »

looks ok but i like how master chief turned out
good job
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Post by XxXFYCNXxX »

thanks guys, At the moment, I am removing the hog and trying to find what the sky is under, cuz I want to put back origional shader...So..can I get a little help?
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Post by Two-One »

Spartan looks like he has a diaper
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Post by XxXFYCNXxX »

i was going to say that..lol
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T Beezie




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Post by T Beezie »

XxXFYCNXxX wrote:its not possible, cuz its the same thing. It would be possible to have all spartans or all elites tho
Oh, but you can, you could just get rid of the boxes all together, place an "item collection", a.k.a. [itmc], at the end of each conveyor, and make them spawn bipeds. Two different itmc's of course, one for the spartan and one for the elite. Adjust their respawn time, and then ....... :D
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Post by XxXFYCNXxX »

umm..ok Im making a slideshow of these pics i took of the updated version. there will be a new download up in a few mins
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Post by GametagAeonFlux »

Looks somewhat cel shaded for some reason.
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T Beezie




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Post by T Beezie »

You can use this if you like, I got bored and threw this together cause I thought it would be fun. :D
Probably, couldn't patch this to your version, but if you started clean, after making a patch of yours first, you could patch a fresh map with this patch and then apply yours. That might work.... I'm not sure :?

btw..Nice skin on the Chief.
Attachments
Cloning_Facility.jpg
Cloning_Facility.jpg (136.91 KiB) Viewed 3242 times
Cloning_Facility_2.jpg
Cloning_Facility_2.jpg (163.13 KiB) Viewed 3240 times
Cloning_Facility.rar
the serenity
(5.05 KiB) Downloaded 13 times
Last edited by T Beezie on Thu Aug 03, 2006 9:34 pm, edited 1 time in total.
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Post by foxfanatic23I7 »

good job t beezie, i think that was exactly what he wanted
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