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Halo 2 SP: A New Breed Of Covenant

Posted: Fri Jul 07, 2006 3:37 pm
by MilyardoX2
I've been working on this for almost a week now and I think that this could entertain for hours. It works on co-op and single player. Same old mombasa but with a little twist of ai and visuals to make the level enjoyable to all. If you want to have fun then play this level on easy... if u want a challenge try normal. And hard and legendary..... yeah right.

Discription:
I don't want to give away much.... but if you love huge battles with out numbering odds, then you will like this. You start off with about 10 -15 marines fighting your way threw the massive amounts of covenant ,it is almost impossible to make the marines survive. This is the type of map were you must try it to understand it. (It doesn't count as beating it if you rush threw)

This mod is for 03a_oldmombasa.map (Outskirts) If every one likes this then I might do a follow up in Metropolis. (it also crossed my mind to do one of these maps for the covenant where you fight threw flood, sentinals and humans.)

I hate to make anyone wait who wants this so I give you version 1


Again: This mod if for 03a_oldmombasa.map (Outskirts)

Pics: http://files.halomods.com/viewtopic.php?p=573623#573623
Pics are also on page 2 (first post) thanks xGhostlySnowx
Credits:
Nuke501 (testing)
Annihilat0r (reassured me)

Posted: Fri Jul 07, 2006 3:44 pm
by Marz350
Sweet you released this. I'm going to give it a try tonight.

Posted: Fri Jul 07, 2006 3:59 pm
by thefreindly0ne
i kindof like the phantom but i dont get the "new breed" if there isnt any new alien, all i see is a skin and knowing that there are less chances you will survive on legendary, try making marines and covenant on a team, yay, that will make even less chances which i like, but make johnson not have invincibility, or even better yet, make a spartan battle, these are suggestions, im not making fun of you, because i love sp mods!!11

Posted: Fri Jul 07, 2006 4:00 pm
by slayer410
Hmm... I like the way this turned out. Good job.

Posted: Fri Jul 07, 2006 6:03 pm
by Trulife8342
Great job, Im glad to see more people doing SP mods keep it up, although, im going to put in my two cents, You did a great job with the mod, just experiment step out side of the box, dont mod SP like you mod MP, you need to be unorthadox, So let your imagination go wild. Once again good job

Posted: Fri Jul 07, 2006 6:15 pm
by MilyardoX2
i need one more vote....... to choose my next project....

Posted: Fri Jul 07, 2006 6:19 pm
by thesaelens
Very nice, MilyardoX2.

Posted: Fri Jul 07, 2006 6:54 pm
by MilyardoX2
how does a follow up on new mombasa sound?

Posted: Fri Jul 07, 2006 7:01 pm
by thesaelens
Sounds wonderful.

Posted: Fri Jul 07, 2006 7:48 pm
by MilyardoX2
i'll start in the morning.... i'm bored and to tired now
o ya and should i keep the weapons or should i change them.... also any weapon(s) that you guys definitely want to keep or get rid of?

Posted: Fri Jul 07, 2006 7:49 pm
by ScottyGEE
I love SP mods!
Was it hard to do? Because I may move into SP rather than MP soon...As Trulife said, more freedom...

Posted: Fri Jul 07, 2006 7:51 pm
by MilyardoX2
this is one of my first mods. just things click when i see them so i kinda just kept going and it was fun then my friends suggested that I should put it up for all you to vote on

Posted: Sat Jul 08, 2006 6:49 am
by Trulife8342
ScottyGEE wrote:I love SP mods!
Was it hard to do? Because I may move into SP rather than MP soon...As Trulife said, more freedom...
Well Scotty it is a lot diffrent from SP, and in MP you might spend 1 month making a very good mod, but in SP you will spend 3-5 months just getting it to work write, theres an immense amount of bitmaps, and model injection is a lot diffrent in SP, and you can only spawn things using the other pallets in the scnr since SP doesnt have the collections reflexsives, But you can use enity to drag it over. SP gives you a lot more freedom than SP but theres also a lot of places were your gonna mess up and you need to start all over again, It gets really annoying, I remember a mod called Project X that I started when I first joined TD and its and SP mod, and now that im in Brok3n Halo I still didnt finish it XD, ok well theres my two cents on SP modding, have fun with it and once again Good job on this mod MilyardoX2

Posted: Sat Jul 08, 2006 8:56 am
by MilyardoX2
I'm going to start a follow up mod on new mombasa and wanted to get an opinion on which guns should stay and which guns should go. any suggestions?

Posted: Sat Jul 08, 2006 10:26 am
by Dojorkan
Trulife8342 wrote:
ScottyGEE wrote:I love SP mods!
Was it hard to do? Because I may move into SP rather than MP soon...As Trulife said, more freedom...
Well Scotty it is a lot diffrent from SP, and in MP you might spend 1 month making a very good mod, but in SP you will spend 3-5 months just getting it to work write, theres an immense amount of bitmaps, and model injection is a lot diffrent in SP, and you can only spawn things using the other pallets in the scnr since SP doesnt have the collections reflexsives, But you can use enity to drag it over. SP gives you a lot more freedom than SP but theres also a lot of places were your gonna mess up and you need to start all over again, It gets really annoying, I remember a mod called Project X that I started when I first joined TD and its and SP mod, and now that im in Brok3n Halo I still didnt finish it XD, ok well theres my two cents on SP modding, have fun with it and once again Good job on this mod MilyardoX2
Yeah, too bad Campagin doesnt have an ITMC. =(

Posted: Sat Jul 08, 2006 12:08 pm
by abuimak
Yes please make more mods like this, I don't care if its arbiter or MC, matter o fact, I'm wondering if there is anything like this for halo 1 SP. Keep up the good work man, i appreciate it.

nice mod

Posted: Sat Jul 08, 2006 2:03 pm
by xGhostlySnowx
Good job i think that i will try it out. looks like a nice mod ill dl it.

Edit: It is a pretty good mod. lengendary is nearly imposible near the end. Wow elites + rocket launchers = dead mc. lol
Do u need any screenshots? i took a few in key points

Posted: Sat Jul 08, 2006 4:35 pm
by PPFNOOB101
much like i do :-o
lmao
ya, its a lot of fun, really must have taken forever...
if you could possibly help me on one quick question
PM me

Posted: Sat Jul 08, 2006 4:59 pm
by MilyardoX2
PPFNOOB101 wrote:much like i do :-o
lmao
wut do you me much like you do?

Posted: Sat Jul 08, 2006 5:29 pm
by CrackH2ead
WOW NICE JOB!! looks promising... youve got my dl