Page 1 of 1
(mod) Headlong - - - "THE DOOMED CITY" v1.5 (final
Posted: Thu Jun 22, 2006 9:07 pm
by PPFNOOB101
4 working teles (2 depicted in pics by red lights: 2 hidden as eggs)
Shader Spectre
Effect changes
Banshees fly above (dont mind skin in pics)
Skinned ground (gave up on sky, thats wat screwed up all my skinning on the banshee in the pic)
Custom placed hidden snipers (tele end points)
New turret location

dont mind the lighting
Posted: Thu Jun 22, 2006 9:08 pm
by Monkey Terd
Looks cool, kinda dark, but cool.
Posted: Thu Jun 22, 2006 9:11 pm
by Trulife8342
That is some whack sky box'es you got there "G", sorry pokecancer brought the gangster out of me, Anyways ehh its ok, Fix the sky and it will all be gravy
Edit: umm where the download?
Posted: Thu Jun 22, 2006 9:16 pm
by DoorM4n
I'm sorry to say, but that city looks doomed!
Posted: Fri Jun 23, 2006 7:06 am
by thefreindly0ne
im with doorm4n on this one

i like the darkness in the map it goes along with the features o and i like the sky to nice job
p.s. did you learn about the teleporters yet
Posted: Fri Jun 23, 2006 7:31 am
by jackosmack
looks pretty dark, but worth a dl and test! nice job
Posted: Fri Jun 23, 2006 10:53 am
by PPFNOOB101
Ya, teles wont work...i dont even think its possible to add teles to a map that already has them, because I added some to colossus
can n e 1 help?
Posted: Fri Jun 23, 2006 10:59 am
by DoorM4n
PPFNOOB101 wrote:Ya, teles wont work...i dont even think its possible to add teles to a map that already has them, because I added some to colossus
can n e 1 help?
You can get them to work, but gotta use different binding keys and what not.
Posted: Fri Jun 23, 2006 11:04 am
by PPFNOOB101
DoorM4n wrote:PPFNOOB101 wrote:Ya, teles wont work...i dont even think its possible to add teles to a map that already has them, because I added some to colossus
can n e 1 help?
You can get them to work, but gotta use different binding keys and what not.
gee thanks :-/
lol
look here, every1 seems to agree im doing it right...
http://files.halomods.com/viewtopic.php?t=53729
Posted: Fri Jun 23, 2006 12:22 pm
by MrBalll
Don't double post. Also looks pretty fun.
Posted: Fri Jun 23, 2006 4:14 pm
by PPFNOOB101
BTW, the teles are located at the flashing red lights.
entrance 1 is right next to the huge yellow door.
entrance 2 is in the building that contains the sword, right off of the little bridge.
Posted: Fri Jun 23, 2006 4:32 pm
by xXxCocoFangxXxx
That's awesome!
Posted: Sat Jun 24, 2006 10:28 am
by PPFNOOB101
well...looks like entity is gunna freak out every time I add chunks now, so no more updates...Expect a map almost identical to this later tho!!!
Posted: Sat Jun 24, 2006 6:54 pm
by PPFNOOB101
Updated!!!
Posted: Sat Jun 24, 2006 7:06 pm
by r0tten
coulda just said updated in the title rather than bumping it to the top again with a dbl post.
Posted: Sat Jun 24, 2006 7:20 pm
by PPFNOOB101
ok, sorry god
(yes, im looking to be banned)
Posted: Sat Jun 24, 2006 7:39 pm
by r0tten
hey if you're looking to be banned, it's not that hard. not trying to get on your case either, just a friendly reminder.
Posted: Sat Jun 24, 2006 8:01 pm
by mbainrot
Nice mod downloading now
p.s. sry for making ur thread drop one posisition
edit:
DoorM4n wrote:I'm sorry to say, but that city looks doomed!
I agree, "As The city plunged into darkness, the eyes of those in the precient were drained of all hope, as the apolipse came. No soul was left untouched"
Posted: Sat Jun 24, 2006 8:03 pm
by PPFNOOB101
lol, im sorry, not ur fault, I personally think its kool (ive never even tried injectiong a pelican)