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				[Vehicle]Behemoth- Brok3n Halo (Perfect UV's Preview)
				Posted: Tue Jun 20, 2006 6:47 pm
				by Trulife8342
				Another Brok3n Halo Production
By Trulife8342
We Bring you Behemoth, A completly new vehicle, Comes with one standard rocket launcher, and a really cool paintjob, Its completly transferable to any map what so ever, Have fun with it, go crazy, do what you people do  
 
Pics
Correct UV's now stop *** about the skin
THANKS DEC FOR TEACHING ME HOW TO UV MAP
Serenity
 
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:49 pm
				by T1xAnton
				NOW that a vehicle.   

   I love you guys.  Custome model....skin....OMG YEAH.
 
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:50 pm
				by P8ntballer24
				Now that's Hawt...
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:51 pm
				by trepdimeflou
				=D so that's what you've been up to...i'd hit it.
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:52 pm
				by Trulife8342
				About the purple contrail just null that out, unless people want me to create a whole new patch...
Edit: nevermind that patch has the contrail nulled out
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:56 pm
				by Monkey Terd
				Sexy, Is that the flag shader?
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:56 pm
				by afriendlyretard
				looks pretty schweet
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:58 pm
				by T1xAnton
				Guys.  Its a skinned model. 

 
			 
			
					
				
				Posted: Tue Jun 20, 2006 6:59 pm
				by Winkler707
				Monkey Terd wrote:Sexy, Is that the flag shader?
No UV map i'm sure of it Brok3n halo = the 1337 Trep i told you i knew  

 
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:09 pm
				by GametagAeonFlux
				You sure it isn't the B
eehemoth?  

 
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:12 pm
				by Trulife8342
				lol, GTA, everyone has been telling me that
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:23 pm
				by ScottyGEE
				Yeah its pretty kool looking but the fact that it does look like a shaderswap makes the thing go way down IMO...Skin it better to get my approval because its 
sooooooo important  

 
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:25 pm
				by Trulife8342
				lol scotty i wish I could show you something but its not my pic to post.
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:38 pm
				by xXxCocoFangxXxx
				That's awesome! 

 
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:39 pm
				by Snaku
				Um... is that a working uv map on an injected model?  Cuz like... if you could model it that well, you could probably make a better looking skin.  Or is it still a swirled up darkmatter injected uv?  If so, how did you make it symettrical?  Model half the vehicle and then reflect it?
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:45 pm
				by P8ntballer24
				Snaku wrote:Um... is that a working uv map on an injected model?  Cuz like... if you could model it that well, you could probably make a better looking skin.  Or is it still a swirled up darkmatter injected uv?  If so, how did you make it symmetrical?  Model half the vehicle and then reflect it?
It's called entity that doesn't have full UV mapping yet..
 
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:48 pm
				by Dojorkan
				O think I know what that is a hybrid of.
			 
			
					
				
				Posted: Tue Jun 20, 2006 7:50 pm
				by Winkler707
				it's not a hybrid it's a custom model
			 
			
					
				
				Posted: Tue Jun 20, 2006 8:07 pm
				by DoorM4n
				Looks like a new banshee model with a new skin... 
Moderator Edit: Do Not evade the word filter..
			 
			
					
				
				Posted: Tue Jun 20, 2006 8:11 pm
				by Trulife8342
				Spawned containment gates, *****, please shut up before you get in trouble yet again