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[mod] Needler Factory [Team iMod] -XxSilencedDeathxX

Posted: Tue May 09, 2006 8:37 pm
by XxSilencedDeathxX
Needler Factory
  • Author: XxSilencedDeathxX
    Website: http://www.halokit.com
    Video: none
    Patch: Go to bottom for the Download
    Type: SPPF

    Base:Lockout

    Map Information:
    [ YES ] System Linkable
    [ YES ] Weapon Mods
    [ NONE ] Skin Mods
    [ YES ] Physics Mods
    [ YES ] Lighting Mods
    [ NONE ] Vehicle Mods

Description

This is a remote mine and facility all-in-one that the Covenant have been harnessing for years. This is one of the main needle production factories. The enslaved grunts that have failed to protect the first sacred ring have been imprisoned here, and slowly mutating due to the overwhelming exposure to the needle ore. The weapons here have also mutated, causing them to be slightly different.
  • Master Chief plays as a grunt, elites are elites.

    Sentenial beam as starting weapon, and there are covenant weapons on the map with default settings. Best played on default because if you play human, some weapons could be messed up because I was experimenting, and got...interesting results, but didn't really work.

    New effect for when you blow up the needle spikes around the map.

    Needle Rock on the second floor (its shader is messed up, but it has collision and it explodes, its pretty cool. There will be more scattered around the map on the next update).

    Some Shader swaps, more too come in the future.

    New Lightmap, more purpley and stuff.

    New Effects for weapons and plasma grenade

    New Models for the bomb, beam rifle, and soon, the grunt.

    New Spawn Points few for player, and few for weapons and grenades, but there will be more changes in the updated version.
Munsie - Main idea for this mod
Pokecancer - Entity
Xbox 7887- Awsome Trainer
TF6 - Insolence, ADI
Farklem - Dothalo
Low8 - Sppf

Preview Images

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Now, I do know of some bugs, and I am working on them. This is still kind of beta-ish, so nothing is going to be perfect. I also know there is a black/purpley rock thing on the second floor, and it looks weird. It didn't come out ALL pink like I planned, so I guess we will have to deal with it unless I think of something else. If you guys find anything else wrong, post it here or PM me.

Posted: Tue May 09, 2006 8:52 pm
by r0tten
wow, i am out of the loop, i didnt even know you finished this! good job, i love the covie sniper and the grenades, they look goooood. let me know if you need help fixing any bugs

Posted: Tue May 09, 2006 8:54 pm
by P8ntballer24
It's ok looks fine I say 7/10....

Posted: Tue May 09, 2006 8:57 pm
by D0NTT CARE
Nice mod antwan
Hope you fix those bug's

Posted: Tue May 09, 2006 11:30 pm
by HEADTRAUMA
Xbox freezes on start.Sounds like a nice mod though

Posted: Tue May 09, 2006 11:46 pm
by ScottyGEE
I think ill download an d test too, since I miss effect mods

Posted: Wed May 10, 2006 5:55 am
by shade45
Looks like a pretty nice mod, good job.

Posted: Wed May 10, 2006 6:04 am
by surrounded001
I love the pink needles around the map, it makes it look so cool. I think you did a very nice job on this mod. I give it 8/10. But, i think you should add more things to this mod. Again, great job and keep up the good work.



-surrounded

Posted: Wed May 10, 2006 10:35 am
by yourmominthe80s
looks kool. but dont model the grunt cuz if u model a bipd it fucks up the jmad so the animations dont work. i like the needles!

Posted: Wed May 10, 2006 6:13 pm
by Capta1n_Insan1ty
cool mod 8/10

Posted: Thu May 11, 2006 3:19 am
by casuela
yeah sounds pretty fun. Might check out this weekend.

-cas

Posted: Thu May 11, 2006 12:38 pm
by Tiger Soldier
hmmm... the pictures and stuff look cool but almost every time i play it it freezes at the beginning :(

Posted: Thu May 11, 2006 8:29 pm
by Loaded_Gun_Complex
I'm aware of the bugs and to be honest with you this is a pretty cool theme but i dont really like this myself. I will test it out when all the bugs are worked out and maybe my opinion will change then. 5/10

Posted: Sun May 14, 2006 7:37 am
by getlowdogg369
6/10

Posted: Wed May 17, 2006 4:24 am
by Grundy ix
2/10

Posted: Wed May 17, 2006 4:28 pm
by r0tten
Grundy ix wrote:2/10
getlowdogg369 wrote:6/10

you don't have to like it but just posting a rating after we all know you didnt play it makes you look foolish, especially a 2/10 from a guy that joined this month and has never even made his own mod (grundy).

Posted: Wed May 17, 2006 4:45 pm
by GametagAeonFlux
Looks pretty neat, nice job.

Posted: Wed May 17, 2006 6:01 pm
by Two-One
r0tten wrote:
Grundy ix wrote:2/10
getlowdogg369 wrote:6/10

you don't have to like it but just posting a rating after we all know you didnt play it makes you look foolish, especially a 2/10 from a guy that joined this month and has never even made his own mod (grundy).
Not to be an ass but, how do you know if they played it or not?

And if the other guy has made his onw mod or not? Just becuz he has not published one on here does not mean nothing.

_____

Mod wise, I like the Idea and such. The effects are pretty pimp.

nice

Posted: Fri May 19, 2006 8:33 pm
by MarcoElPimpo
ha ha thts a nice mod! i think i might download

Posted: Wed May 24, 2006 12:03 pm
by crosseyes
You failed to load the map.

Please, sppf it right and re-upload.

It looks good, I want to play it.