[Mod] Transendence beta by YourMomInThe80s of Team Remapped

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yourmominthe80s





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[Mod] Transendence beta by YourMomInThe80s of Team Remapped

Post by yourmominthe80s »

okey doke. heres a mod. Yup. its pretty betaish de to my ever-decreasing amount of free time. soo check out the pics and see if u like!!!! its an sppf!!!! o yeah....the trees do not have coll. :(

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download: http://www.4shared.com/file/1539893/a1222b...dencezanzi.html
Last edited by yourmominthe80s on Sun May 07, 2006 4:52 pm, edited 3 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Not bad, not bad. =D
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Post by XxSilencedDeathxX »

Looks good dude, keep at it. :)
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Post by Evilsnowflakes »

I like it, I also like the added trees, good job.
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Post by MasterChief2829 »

GametagAeonFlux wrote:Not bad, not bad. =D
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DoorM4n
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Post by DoorM4n »

i love your concept bro
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Zone117-





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Post by Zone117- »

GJ, proud to have you in Team Remapped.
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Hawaiian Modder




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Post by Hawaiian Modder »

Gj. I haven't been a fan of team remaped, But now that this is shown,
I can't say I don't like them.
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Thanks lej for the sig.
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r0tten
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Post by r0tten »

what he said ^

i was'nt really ever happy with your guys' work in the past but from this mod i can see you guys are finally going somewhere. nothing revolutionary in it but it looks alright, the weapon effects take up too much of the screen in the pictures though, i hope theyre not the same in game. also do all the trees have collision?
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Re: [Mod] Transendence beta by YourMomInThe80s of Team Remap

Post by Hawaiian Modder »

yourmominthe80s wrote:o yeah....the trees do not have coll. :(
Don't think so.
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yourmominthe80s





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Post by yourmominthe80s »

no unfortunatly those trees do not have collision. which is a bummer i know. so they are mostly for show. and that rhymed. :wink: thanks for the feedback u guys. i would have put more work into it but i havent the time.
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Post by Sniper_Wolf »

The PR effect is awesome.
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Post by Zone117- »

Well, we (Team Remapped) just made map packs: Halo 2 Remapped; 4 discs of about 50 mods each disc created by all our fellow modders. All the mods ever besides most the new ones for aparent reasons. That is what we're known for and good at. Besides halomods, cause the mods here delete them for no relevent reason, it is NOT illegal. So many of you probably haven't seen them. I would post them again if the mods and admins would bitch about it. So please reply


But, we started doing mods. So don't judge us by them cause we're kinda new at them
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Post by The Flying Dutchmen »

Zone117- wrote:Well, we (Team Remapped) just made map packs: Halo 2 Remapped; 4 discs of about 50 mods each disc created by all our fellow modders.
I have had 3 discs of those for about 1 year or so.. there's nothin new about it, and most maps got freezing issues... the true creator of that mappack is $@L idk if he's in your team but i think he is then...

for the mod the effects look crazy, in a good way that is... if you do proj swaps make sure you balance the damageeffects :wink:
KILLTROCITY MAPPACK
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I don't think the dds files work in the ppf o matic
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Post by supercoolguy117 »

this is really good for a first
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Post by xXxCocoFangxXxx »

Looks good but you need to put collision into the trees.
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Benjyp





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Post by Benjyp »

why cant i see the stupid pictures??
yourmominthe80s





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Post by yourmominthe80s »

Benjyp wrote:why cant i see the stupid pictures??
i dunno. i can see them.
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Post by Loaded_Gun_Complex »

Sure glad you are on the team skooler! you the teen! lol good job on those effects! havent i seen those before?
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Post by P8ntballer24 »

I think Iv'e found a way to give your tree's collison but I need to test...
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