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[MOD] Kingdom of Heaven v1.5 *UPDATED*

Posted: Fri Apr 14, 2006 11:17 am
by mm-IRONMAN
Kingdom of Heaven
Map Information:
  • [ YES ] __System Linkable
    [ ___ ] __Weapon Mods
    [ YES ] __Skin Mods
    [ ___ ] __Physics Mods
    [ ___ ] __Lighting Mods
    [ YES ] __Vehicle Mods
    [ YES ] __All Gametypes Supported
Main Menu Pic:
  • Image
Map Description:
  • This is the home of the first two dictators of the Covenant, The Prophet of the People and the Prophet of Life. This castle has been recently discovered by human archaeologists on Halo 5, approximately 25.2456234523452345234 light years outside of the milkyway galaxy. The archaeologist who discovered this castle has has said that this castle was in use as far back as 1237 years ago.
Preview Images:

Image
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Credits:

  • All applications makers out there, especially insolecne and the Teleported Adder.
    All who helped or attempted to help sovlve any problems that came up.


This topic was auto generated with The Mimesis Mod Post Generator
    v1.5 Update

    Changes from v1.0 to v1.5:
    • Added Weapons
      Different/more balanced powerups
      Few more crates added crate
      Very diverse and improved player spawns
      Territory strings renamed
    If any other bugs arise please post them so that I can make the Final v2.0 update.

    If no other bugs arise please post so that I can rename the file to the Final v2.0 update.

    New v1.5 Patch:

    Patch Here

    Posted: Fri Apr 14, 2006 11:18 am
    by P8ntballer24
    Looks good! I'll get you all those new pics in a few bro!

    Posted: Fri Apr 14, 2006 11:23 am
    by Trigger_six
    NICE man.........10/10

    Posted: Fri Apr 14, 2006 11:25 am
    by kornkidcrazy
    Wow, looks like a whole new map, cant wait to play!

    Posted: Fri Apr 14, 2006 11:25 am
    by Skayter
    Im on XLINk right now gonna b playing this modsn hacks pass is mm

    Posted: Fri Apr 14, 2006 11:30 am
    by mm-IRONMAN
    Cool! Ill be able to come on ni like 30 minutes.

    Posted: Fri Apr 14, 2006 11:32 am
    by P8ntballer24
    He never fixed the Conrtol Walkways Skayter so you will fall through them :cry:

    Posted: Fri Apr 14, 2006 11:34 am
    by Skayter
    o that stinkls i was trying to get you a sppf but my virtual memory keeps failing me... Fix that walkway and your well-on your way to mimesis

    Posted: Fri Apr 14, 2006 11:43 am
    by SerpentKnights
    omfg, i'm so gonna play this on xlink with my friends, hey, to whoever is gonna play this on xlink, let me know cuz i wanna join :p

    Posted: Fri Apr 14, 2006 11:46 am
    by mm-IRONMAN
    That error your getting is the reason I made a regular PPF.


    Also I will be updating this mod(1.1), to fix any glitches you guys find, including the non collison spots, I recently found out they can actually be fixed.

    Posted: Fri Apr 14, 2006 11:47 am
    by Th3 BeaR
    Looks Good. Glad I could test it and take some pictures for you. :D Btw, That Main Menu Picture looks sweet! Who made it? :P

    Posted: Fri Apr 14, 2006 11:49 am
    by mm-IRONMAN
    Some really retarded kid, I think his name is The Bear, or something gay like that

    Posted: Fri Apr 14, 2006 11:51 am
    by Th3 BeaR
    Pshhhhhh Retarded? Only a Little bit...

    Oh, Well its still all nice. :D Hope you can fix those collision spots and get it going to mimesis. :D

    Posted: Fri Apr 14, 2006 12:02 pm
    by voodoo721
    I dont have halo 2 saved on my harddrive, so I tried to put it as sanctuary and failed to load the map (this is how i normally play mods that arent on mimesis) So I'll be waiting for more pics or a video.

    When you said Control, you mean there is actually a ctrl peice and it works?

    this is how you made text hidden instead of making text really small. noobs

    Posted: Fri Apr 14, 2006 12:02 pm
    by shade45
    Wow this looks great :D

    Posted: Fri Apr 14, 2006 12:05 pm
    by PigFarker
    Am I the only one here that sees that the walkways DO have collision?

    Posted: Fri Apr 14, 2006 12:07 pm
    by Th3 BeaR
    We ALL know that the walkways have collision, but there a little spots in the walkways near the ends of them that don't have collision. Thats what we were talking about. :/

    Posted: Fri Apr 14, 2006 12:07 pm
    by mm-IRONMAN
    CLARIFICATION:

    The walkways DO have collison, just a small extention of it does not, jsut like headshotmasta's, Metroid Tunnel. His mod has holes in it too, it can't be helped.

    Posted: Fri Apr 14, 2006 12:09 pm
    by T1xAnton
    Nice :shock: you actually released it. I didnt think you would this week.

    Posted: Fri Apr 14, 2006 12:24 pm
    by D0NTT CARE
    Looks pretty good, a little bit sloppy but good.

    although i think you stole my mach from my map along with all my textures omgwtfh4x, j/k